With E3 and our not-yet-determined summer release date approaching, we couldn't resist snapping a few more screens of some of the game's different areas. Have a look at some never-before-seen foes and environments, as well as a new weapon, the Scrap Musket... which works an awful lot like a 12-gauge shotgun. And don't worry about spoilers, this stuff is just the tip of the iceberg.
Also, all you keen-eyed observers should compare some of these shots with some of the older shots we released, to see some of the added polish (detail, lighting, and so on) we've added to the game.
- Talk about a rude awakening. The Calamity didn't leave much behind.
If subtlety ain't your style, you can always count on the Scrap Musket to clean up any mess.
Beyond the City of Caelondia lies the Wild Unknown, packed with dangers and mysteries.
The Kid decides to break for a little training with his trusty hammer.
The beasts of the wild don't much care for trespassers.
Can't complain about the view from up there.