Hades is in Early Access, which means we're actively working on it based on our plans and your feedback. We expect to keep adding features, powers, visual enhancements, music, and more, while expanding the story and fine-tuning all aspects of the experience.
Note: 📢 indicates a change inspired by community feedback! Our latest patch notes are below:
Early Access Patch 047 - July 2, 2020
This patch includes a last set of improvements following last week's big Blood Price Update. After any further technical fixes, our focus will shift to our v1.0 Launch later this year, and fulfilling the promise so many of you have seen in Hades!! Until then, thank you all so much for playing in Early Access!
Infernal Arms, Aspects, & Abilities
• Twin Fists: fixed Dash-Upper not staggering foes as intended
📢 Shield of Chaos (Zagreus Aspect): reworked; now adds base damage to Attack and Dash-Strike
• Shield of Chaos (Beowulf Aspect): Hunting Blades (Ares x Artemis) no longer offered if you have this
• Eternal Spear (Hades Aspect): re-scaled Spin Attack radius (it now is larger at the lowest charge)
• Eternal Spear (Guan Yu Aspect): increased Skewer special width (same as before the Blood Price Update)
• Adamant Rail (Lucifer Aspect): fixed Dash invulnerability persisting after canceling with an attack; range normalized with other Aspects; fixed cases where it triggered some Boon effects very frequently
Boons & Blessings
• Electric Shot (Zeus): restored slight homing effect
📢 Lightning Reflexes (Zeus): now can apply Jolted Status Curse
📢 Sweet Nectar (Poseidon x Aphrodite): now also affects Pom Slices
• Second Wind (Hermes): reduced scaling from rarity; fixed an issue causing duration to scale with rarity
Daedalus Hammer Upgrades
• Flash Fire (Rail): no longer deals damage faster; now gains an attack range bonus
Keepsakes & Items
• Harpy Feather Duster (Dusa): increased healing item drop chance
• Gaea's Treasure (Well): reduced cost
Level Design & Environments
• Minor fixes and improvements to several chambers
Art & Visual FX
• Updated Keepsake icon for Bone Hourglass (Charon)
• Updated look of the eavesdrop point near to Shades in the House of Hades
• Minor improvements to Orpheus model textures
• Minor improvements to Hypnos model textures
Music & SFX
• Updated sound effects while fulfilling Legendary Aspect prophecies
• Updated sound effects when activating Strong Drink (Dionysus)
• Updated sound effects when activating Side Hustle (Hermes)
• Other minor changes, fixes, and mix improvements
Voice & Narrative
• Added special audiovisual effect for Boon pick-up sequences, which plays before one-time story events
• In multi-character conversations, now only the first character to speak shows the TalkToMe! indicator
• Minor changes and improvements to various narrative events
Miscellaneous
• Lord Hades now slams his desk disapprovingly when he believes it is warranted
• Improved error messaging around corrupted save data (may you never see it)
Bug Fixes
📢 Fixed various additional crashes reported by players
📢 Fixed Eclipse (Chaos) blessing not displaying accurately in some cases while viewing Boon Info
• Fixed travel sound of barges in Asphodel cutting off between chambers
• Fixed Lord Hades writing feverishly rather than glaring at characters he is interrogating in some events
📢 Fixed Mirror, Guard-Post not being offered as expected by the House Contractor
📢 Fixed a display issue with Dark Reflections (Fated List) where Stubborn Defiance appeared twice
📢 Fixed an issue where the Mouse Lock setting could cause the cursor to get stuck
• Other minor fixes
Quote of the Patch
Here we may reign secure, and in my choyce
To reign is worth ambition though in Hell:
Better to reign in Hell, then serve in Heav'n.
~Paradise Lost (John Milton)
Early Access Patch 046 - June 30, 2020
This patch contains additional performance and stability improvements, balance changes, and more. We're anticipating one more patch this week, to tie up any other loose ends with the Blood Price Update.
Infernal Arms, Aspects, & Abilities
• Eternal Spear: slightly increased attack range; increased damage of first thrust in the attack sequence; increased Throw special speed
• Eternal Spear (Zagreus Aspect): fixed an issue where this was not affecting charge-up time
• Eternal Spear (Achilles Aspect): increased number of damage bonus instances; Throw special now is press-and-hold for variable range; Charged Skewer and Chain Skewer no longer offered if you have this
• Eternal Spear (Hades Aspect): now also increases Spin Attack radius
• Heart-Seeking Bow (Rama Aspect): slightly reduced charge time (it is faster); increased Power Shot damage; reduced fire speed and autolock angle of Volley special
Boons & Blessings
📢 Bronze Skin (Athena): improved scaling from Poms
📢 Strong Drink (Dionysus): no longer offered if you have not unlocked the Tartarus Fountain Chamber
• Drift Dash (Hermes): now also makes you Sturdy; now called Hyper Sprint
• Eclipse (Chaos): now also gives bonus Gemstones
• Brilliance (Chaos): cut from game (due to the previous change)
• Ruin (Chaos): cut from game
Daedalus Hammer Upgrades
• Double Nova (Blade): no longer reduces area-of-effect
📢 Repulse Shot (Bow): increased knockback
• Piercing Volley (Bow): significantly increased damage to Armor
• Minotaur Rush (Shield): increased damage; Power Charge timing easier to execute
• Flurry Jab (Spear): adjusted auto-attack, improving interaction with Swift Strike (Hermes); fixed a bug where it could be offered if you had Flaring Spin (Daedalus - Spear)
• Flying Cutter (Fists): reduced charge-up time (it is faster)
• Heavy Knuckle (Fists): increased damage
• Quake Cutter (Fists): increased damage
Foes & Encounters
📢 Final Boss: you no longer auto-lock to the summoned urns
Well of Charon & Other Items
• Price of Midas: increased minimum money value for life sacrificed
Fated List of Minor Prophecies
• Chthonic Knowledge: increased required number of Codex unlocks to fulfill this
• God of Swiftness: now also requires finding Bad News (Hermes)
Menus & UI
• If you have insufficient Chthonic Keys for a Mirror of Night unlock, the cost now appears in red
• Unified formatting on the 'Reset' button in the Controls and Settings screens
Art & Visual FX
• Minor fixes and improvements to several chambers
Music & SFX
• Added sound effect variations for purchasing different Well of Charon items
• Adjusted activation sounds for several 1-stock Olympian Call effects (some were much quieter than others)
• Adjusted sound effects for Eternal Spear (Achilles Aspect) Throw special
• Adjusted sound effects for Flying Cutter (Daedalus - Fists)
• Other minor changes, fixes, and mix improvements
Voice & Narrative
• Zagreus voice lines identifying foes should play more reliably when you first encounter them
📢 A conversation with Achilles about Aspects is no longer needed for him to reveal the Aspect of Guan Yu
• Numerous other minor changes and fixes to various events
Miscellaneous
• Added more localized strings for Blood Price Update content (thank you, Community Translators!)
📢 The Keepsake Screen now has unique messages for each Chthonic Companion, after forging a bond
📢 Increased appearance rate of Fishing Points in Chaos; updated Head Chef rewards to compensate
• Adjusted appearance rate of Fishing Points in Tartarus (they were too likely to appear in the first chamber)
• Voice hint plays slightly sooner when repeatedly attempting to use Cast while out of Bloodstones
• Improved presentation when Strong Drink (Dionysus) activates
• Adjusted presentation timing when Side Hustle (Hermes) activates, just after entering chambers
• Minor fixes and improvements to the presentation when you enter the Bone Hydra's chamber
📢 Tuned interact distances on Lyre and Gaming Table decorative items
📢 Reduced requirement for final Codex entry for the dreaded Red Onion
• Updated text feedback for near-miss effects on Ruthless Reflex (Mirror) and Lightning Reflexes (Zeus)
• Reduced frequency of how often you can admire Skelly's unlockable prizes (if you have them all)
• Minor text changes, formatting, and fixes
Bug Fixes
📢 Fixed various additional crashes and performance issues reported by players
📢 Fixed issue where mouse cursor could flicker unexpectedly for some players
• Fixed Bone Hydra main head variants appearing sooner than intended early on
• Fixed rare issues where Chthonic Companion summons could deal bonus damage from certain effects
• Fixed issues with Shield of Chaos (Beowulf Aspect) when Cast abilities are purged
• Fixed visual issues toggling between Fireplace decorative items in the House of Hades
• Fixed Codex update prompt occurring in the midst of fighting the Bone Hydra
• Fixed attack sound sometimes persisting while fighting Theseus under Extreme Measures (Pact)
• Fixed voice hint about your Dash not playing when intended the first time you meet Eurydice
• Fixed Dionysus Wall-Scroll decorative item appearing in flashback sequences
• Fixed incorrect icon using Stubborn Defiance (Mirror) in the Courtyard
• Other minor fixes
Quote of the Patch
Sharp as a serpent's venomed fang
Straight to its mark the arrow sprang,
And from the giant's body shred
With trenchant steel the monstrous head.
~The Ramayana (Valmiki; R.T.H. Griffith translation)
Early Access Patch 045 - June 26, 2020
Thanks so much for the enthusiastic response to this week's Blood Price Update! Following several technical hot-fixes, this patch contains additional fixes and balance changes. Expect another patch this coming week, then we begin the final stretch of development before our v1.0 Launch later this year!
Engine & Tech
• We hotfixed several crashes and performance issues, and will continue to do so if additional issues arise
• Note: If you experience any issues with graphics or performance, please check our Technical Support FAQ at discord.gg/Supergiant for possible solutions
Infernal Arms, Aspects, & Abilities
📢 Adamant Rail: reduced scatter while firing
📢 Shield of Chaos (Beowulf Aspect): Throw special now bounces once; slightly increased attack speed; reduced damage penalty
Boons & Blessings
📢 Strong Drink (Dionysus): no longer offered if you have not unlocked the Tartarus Fountain Chamber
• Quick Reload (Hermes): increased power level; significantly improved scaling from rarity
• Quick Recovery (Hermes): slightly increased power level
Daedalus Hammer Upgrades
• Snap Nova (Blade): now also increases the base damage of the Nova special
• Perfect Shot (Bow): now also makes Power Shots easier to execute (the timing is more lenient)
• Dashing Flight (Shield): no longer offered if you have Charged Flight (and vice versa)
• Explosive Upper (Fists): increased damage
• Concentrated Fire (Rail): increased damage
• Hazard Bomb (Rail): removed the inability to aim your Bombard special (just be sure to get out of the way)
Foes & Encounters
• The Exalted: fixed an issue causing the Brightsword, Strongbow, and Greatshield to deal somewhat more damage than intended; their damage is restored to what it was before the Blood Price Update
📢 Doomstone: slightly reduced Armor
Level Design & Environments
• Improved collision at the Great Hall and Lounge intersection in the House of Hades
• Other minor fixes and improvements to various chambers
Art & Visual FX
• Added icon for Fireplace, Infernal decorative item offered by the House Contractor
• Updated visual effects for footprints in the Final Boss encounter
• Updated look of 'Renovate' interact point in the Prince's Bedchambers
• Updated visual effects for healing in Fountain Chambers
Music & SFX
• Updated attack sounds for the Wringer
• Updated sound effect when foes are destroyed
📢 Adjusted sound effect for when you use up your last Death Defiance
• Other minor changes, fixes, and mix improvements
Voice & Narrative
• Updated several older voice lines
• Minor changes and fixes to various events
Miscellaneous
• The Bone Hydra's neck pieces are closer together when you enter its chamber
• Fixed text size being larger than intended talking to Shades in the House of Hades
• Minor text changes, formatting, and fixes
Bug Fixes
📢 Fixed various crashes and performance issues reported by players
📢 Fixed requirements for fulfilling War-God's Bloodlust (Fated List) (this was in a hotfix since last patch)
• Fixed incorrect icon for Greater Consecration (Daedalus - Blade)
• Fixed a small visual issue with the Wringer phase-in animation
• Fixed a looping sound sometimes persisting with Theseus under Extreme Measures (Pact)
• Fixed a camera issue when encountering the Final Boss
• Fixed Zagreus becoming stuck in the firing animation with the Spear Throw special
• Fixed Zagreus sometimes turning backwards entering Alecto's chamber (there is no escape)
• Other minor fixes
Quote of the Patch
He went then in blazes, bended and striding,
Hasting him forward. His life and body
The targe well protected, for time-period shorter
Than wish demanded for the well-renowned leader
~Beowulf (Anonymous; J. Lesslie Hall translation)
Patch Notes Archive
For the full patch notes from the initial launch of this Major Update, check out The Blood Price Update Patch Notes (June, 2020).
Early Access Patch 047 - July 2, 2020
This patch includes a last set of improvements following last week's big Blood Price Update. After any further technical fixes, our focus will shift to our v1.0 Launch later this year, and fulfilling the promise so many of you have seen in Hades!! Until then, thank you all so much for playing in Early Access!
Infernal Arms, Aspects, & Abilities
• Twin Fists: fixed Dash-Upper not staggering foes as intended
📢 Shield of Chaos (Zagreus Aspect): reworked; now adds base damage to Attack and Dash-Strike
• Shield of Chaos (Beowulf Aspect): Hunting Blades (Ares x Artemis) no longer offered if you have this
• Eternal Spear (Hades Aspect): re-scaled Spin Attack radius (it now is larger at the lowest charge)
• Eternal Spear (Guan Yu Aspect): increased Skewer special width (same as before the Blood Price Update)
• Adamant Rail (Lucifer Aspect): fixed Dash invulnerability persisting after canceling with an attack; range normalized with other Aspects; fixed cases where it triggered some Boon effects very frequently
Boons & Blessings
• Electric Shot (Zeus): restored slight homing effect
📢 Lightning Reflexes (Zeus): now can apply Jolted Status Curse
📢 Sweet Nectar (Poseidon x Aphrodite): now also affects Pom Slices
• Second Wind (Hermes): reduced scaling from rarity; fixed an issue causing duration to scale with rarity
Daedalus Hammer Upgrades
• Flash Fire (Rail): no longer deals damage faster; now gains an attack range bonus
Keepsakes & Items
• Harpy Feather Duster (Dusa): increased healing item drop chance
• Gaea's Treasure (Well): reduced cost
Level Design & Environments
• Minor fixes and improvements to several chambers
Art & Visual FX
• Updated Keepsake icon for Bone Hourglass (Charon)
• Updated look of the eavesdrop point near to Shades in the House of Hades
• Minor improvements to Orpheus model textures
• Minor improvements to Hypnos model textures
Music & SFX
• Updated sound effects while fulfilling Legendary Aspect prophecies
• Updated sound effects when activating Strong Drink (Dionysus)
• Updated sound effects when activating Side Hustle (Hermes)
• Other minor changes, fixes, and mix improvements
Voice & Narrative
• Added special audiovisual effect for Boon pick-up sequences, which plays before one-time story events
• In multi-character conversations, now only the first character to speak shows the TalkToMe! indicator
• Minor changes and improvements to various narrative events
Miscellaneous
• Lord Hades now slams his desk disapprovingly when he believes it is warranted
• Improved error messaging around corrupted save data (may you never see it)
Bug Fixes
📢 Fixed various additional crashes reported by players
📢 Fixed Eclipse (Chaos) blessing not displaying accurately in some cases while viewing Boon Info
• Fixed travel sound of barges in Asphodel cutting off between chambers
• Fixed Lord Hades writing feverishly rather than glaring at characters he is interrogating in some events
📢 Fixed Mirror, Guard-Post not being offered as expected by the House Contractor
📢 Fixed a display issue with Dark Reflections (Fated List) where Stubborn Defiance appeared twice
📢 Fixed an issue where the Mouse Lock setting could cause the cursor to get stuck
• Other minor fixes
Quote of the Patch
Here we may reign secure, and in my choyce
To reign is worth ambition though in Hell:
Better to reign in Hell, then serve in Heav'n.
~Paradise Lost (John Milton)
Early Access Patch 046 - June 30, 2020
This patch contains additional performance and stability improvements, balance changes, and more. We're anticipating one more patch this week, to tie up any other loose ends with the Blood Price Update.
Infernal Arms, Aspects, & Abilities
• Eternal Spear: slightly increased attack range; increased damage of first thrust in the attack sequence; increased Throw special speed
• Eternal Spear (Zagreus Aspect): fixed an issue where this was not affecting charge-up time
• Eternal Spear (Achilles Aspect): increased number of damage bonus instances; Throw special now is press-and-hold for variable range; Charged Skewer and Chain Skewer no longer offered if you have this
• Eternal Spear (Hades Aspect): now also increases Spin Attack radius
• Heart-Seeking Bow (Rama Aspect): slightly reduced charge time (it is faster); increased Power Shot damage; reduced fire speed and autolock angle of Volley special
Boons & Blessings
📢 Bronze Skin (Athena): improved scaling from Poms
📢 Strong Drink (Dionysus): no longer offered if you have not unlocked the Tartarus Fountain Chamber
• Drift Dash (Hermes): now also makes you Sturdy; now called Hyper Sprint
• Eclipse (Chaos): now also gives bonus Gemstones
• Brilliance (Chaos): cut from game (due to the previous change)
• Ruin (Chaos): cut from game
Daedalus Hammer Upgrades
• Double Nova (Blade): no longer reduces area-of-effect
📢 Repulse Shot (Bow): increased knockback
• Piercing Volley (Bow): significantly increased damage to Armor
• Minotaur Rush (Shield): increased damage; Power Charge timing easier to execute
• Flurry Jab (Spear): adjusted auto-attack, improving interaction with Swift Strike (Hermes); fixed a bug where it could be offered if you had Flaring Spin (Daedalus - Spear)
• Flying Cutter (Fists): reduced charge-up time (it is faster)
• Heavy Knuckle (Fists): increased damage
• Quake Cutter (Fists): increased damage
Foes & Encounters
📢 Final Boss: you no longer auto-lock to the summoned urns
Well of Charon & Other Items
• Price of Midas: increased minimum money value for life sacrificed
Fated List of Minor Prophecies
• Chthonic Knowledge: increased required number of Codex unlocks to fulfill this
• God of Swiftness: now also requires finding Bad News (Hermes)
Menus & UI
• If you have insufficient Chthonic Keys for a Mirror of Night unlock, the cost now appears in red
• Unified formatting on the 'Reset' button in the Controls and Settings screens
Art & Visual FX
• Minor fixes and improvements to several chambers
Music & SFX
• Added sound effect variations for purchasing different Well of Charon items
• Adjusted activation sounds for several 1-stock Olympian Call effects (some were much quieter than others)
• Adjusted sound effects for Eternal Spear (Achilles Aspect) Throw special
• Adjusted sound effects for Flying Cutter (Daedalus - Fists)
• Other minor changes, fixes, and mix improvements
Voice & Narrative
• Zagreus voice lines identifying foes should play more reliably when you first encounter them
📢 A conversation with Achilles about Aspects is no longer needed for him to reveal the Aspect of Guan Yu
• Numerous other minor changes and fixes to various events
Miscellaneous
• Added more localized strings for Blood Price Update content (thank you, Community Translators!)
📢 The Keepsake Screen now has unique messages for each Chthonic Companion, after forging a bond
📢 Increased appearance rate of Fishing Points in Chaos; updated Head Chef rewards to compensate
• Adjusted appearance rate of Fishing Points in Tartarus (they were too likely to appear in the first chamber)
• Voice hint plays slightly sooner when repeatedly attempting to use Cast while out of Bloodstones
• Improved presentation when Strong Drink (Dionysus) activates
• Adjusted presentation timing when Side Hustle (Hermes) activates, just after entering chambers
• Minor fixes and improvements to the presentation when you enter the Bone Hydra's chamber
📢 Tuned interact distances on Lyre and Gaming Table decorative items
📢 Reduced requirement for final Codex entry for the dreaded Red Onion
• Updated text feedback for near-miss effects on Ruthless Reflex (Mirror) and Lightning Reflexes (Zeus)
• Reduced frequency of how often you can admire Skelly's unlockable prizes (if you have them all)
• Minor text changes, formatting, and fixes
Bug Fixes
📢 Fixed various additional crashes and performance issues reported by players
📢 Fixed issue where mouse cursor could flicker unexpectedly for some players
• Fixed Bone Hydra main head variants appearing sooner than intended early on
• Fixed rare issues where Chthonic Companion summons could deal bonus damage from certain effects
• Fixed issues with Shield of Chaos (Beowulf Aspect) when Cast abilities are purged
• Fixed visual issues toggling between Fireplace decorative items in the House of Hades
• Fixed Codex update prompt occurring in the midst of fighting the Bone Hydra
• Fixed attack sound sometimes persisting while fighting Theseus under Extreme Measures (Pact)
• Fixed voice hint about your Dash not playing when intended the first time you meet Eurydice
• Fixed Dionysus Wall-Scroll decorative item appearing in flashback sequences
• Fixed incorrect icon using Stubborn Defiance (Mirror) in the Courtyard
• Other minor fixes
Quote of the Patch
Sharp as a serpent's venomed fang
Straight to its mark the arrow sprang,
And from the giant's body shred
With trenchant steel the monstrous head.
~The Ramayana (Valmiki; R.T.H. Griffith translation)
Early Access Patch 045 - June 26, 2020
Thanks so much for the enthusiastic response to this week's Blood Price Update! Following several technical hot-fixes, this patch contains additional fixes and balance changes. Expect another patch this coming week, then we begin the final stretch of development before our v1.0 Launch later this year!
Engine & Tech
• We hotfixed several crashes and performance issues, and will continue to do so if additional issues arise
• Note: If you experience any issues with graphics or performance, please check our Technical Support FAQ at discord.gg/Supergiant for possible solutions
Infernal Arms, Aspects, & Abilities
📢 Adamant Rail: reduced scatter while firing
📢 Shield of Chaos (Beowulf Aspect): Throw special now bounces once; slightly increased attack speed; reduced damage penalty
Boons & Blessings
📢 Strong Drink (Dionysus): no longer offered if you have not unlocked the Tartarus Fountain Chamber
• Quick Reload (Hermes): increased power level; significantly improved scaling from rarity
• Quick Recovery (Hermes): slightly increased power level
Daedalus Hammer Upgrades
• Snap Nova (Blade): now also increases the base damage of the Nova special
• Perfect Shot (Bow): now also makes Power Shots easier to execute (the timing is more lenient)
• Dashing Flight (Shield): no longer offered if you have Charged Flight (and vice versa)
• Explosive Upper (Fists): increased damage
• Concentrated Fire (Rail): increased damage
• Hazard Bomb (Rail): removed the inability to aim your Bombard special (just be sure to get out of the way)
Foes & Encounters
• The Exalted: fixed an issue causing the Brightsword, Strongbow, and Greatshield to deal somewhat more damage than intended; their damage is restored to what it was before the Blood Price Update
📢 Doomstone: slightly reduced Armor
Level Design & Environments
• Improved collision at the Great Hall and Lounge intersection in the House of Hades
• Other minor fixes and improvements to various chambers
Art & Visual FX
• Added icon for Fireplace, Infernal decorative item offered by the House Contractor
• Updated visual effects for footprints in the Final Boss encounter
• Updated look of 'Renovate' interact point in the Prince's Bedchambers
• Updated visual effects for healing in Fountain Chambers
Music & SFX
• Updated attack sounds for the Wringer
• Updated sound effect when foes are destroyed
📢 Adjusted sound effect for when you use up your last Death Defiance
• Other minor changes, fixes, and mix improvements
Voice & Narrative
• Updated several older voice lines
• Minor changes and fixes to various events
Miscellaneous
• The Bone Hydra's neck pieces are closer together when you enter its chamber
• Fixed text size being larger than intended talking to Shades in the House of Hades
• Minor text changes, formatting, and fixes
Bug Fixes
📢 Fixed various crashes and performance issues reported by players
📢 Fixed requirements for fulfilling War-God's Bloodlust (Fated List) (this was in a hotfix since last patch)
• Fixed incorrect icon for Greater Consecration (Daedalus - Blade)
• Fixed a small visual issue with the Wringer phase-in animation
• Fixed a looping sound sometimes persisting with Theseus under Extreme Measures (Pact)
• Fixed a camera issue when encountering the Final Boss
• Fixed Zagreus becoming stuck in the firing animation with the Spear Throw special
• Fixed Zagreus sometimes turning backwards entering Alecto's chamber (there is no escape)
• Other minor fixes
Quote of the Patch
He went then in blazes, bended and striding,
Hasting him forward. His life and body
The targe well protected, for time-period shorter
Than wish demanded for the well-renowned leader
~Beowulf (Anonymous; J. Lesslie Hall translation)
Patch Notes Archive
For the full patch notes from the initial launch of this Major Update, check out The Blood Price Update Patch Notes (June, 2020).