Hades is in Early Access, which means we're actively working on it based on our plans and your feedback. We expect to keep adding features, characters, weapons, foes, powers, environments, and more, while expanding the story and fine-tuning all aspects of the experience.
Note: ๐ข indicates a change inspired by community feedback! Our patch notes for the High Speed Update are below:
Early Access Patch 024 - June 14, 2019
This small patch contains a few additional fixes and improvements before we move on to building out the next Major Update, slated for early August. What lies beyond Elysium? Find out then!
Weapons & Powers
• Eternal Spear: reduced damage of Spin Attack (rolling back yesterday's change, which introduced new issues)
Boons & Blessings
• Positive Outlook (Dionysus): reduced benefit from Poms of Power
Daedalus Hammer Upgrades
• Massive Spin (Spear): reduced damage (it is still greater than before the last change)
Foes & Encounters
๐ข 'Trial of the Gods': reduced damage of foes blessed by Aphrodite, Artemis, and Dionysus
Miscellaneous
๐ข Gameplay timer now pauses during the brief outro sequence after the Minotaur mini-boss fight
Bug Fixes
๐ข Additional fixes to some rare crashes
๐ข Fixed an issue where Piercing attacks did not always apply Boon effects against shield-bearing foes
• Fixed an issue where the effect of Empowering Nova (Daedalus - Blade) did not expire consistently
• Fixed an issue with Flurry Blade (Daedalus - Blade) sometimes attacking an extra time unexpectedly
• Fixed an issue where Doom visual effects could linger onscreen during the boss-defeated presentation
• Other minor fixes
Quote of the Patch
'Hermes I call, whom Fate decrees to dwell in the dire path which leads to deepest hell'
~The Hymns of Orpheus - "To Hermes Khthonios" (T. Taylor translation)
Early Access Patch 023 - June 13, 2019
This patch makes several fixes and balance changes based on initial feedback following the High Speed Update earlier this week. We are planning for one more patch later this week. Thank you for playing!
General Gameplay
• Dodge passive ability from Hermes no longer works while petrified
Weapons & Powers
• Eternal Spear: increased damage of Spin Attack
• Improved input buffering of Stygian Blade Nova special after a Dash Attack
• Improved input buffering of Heart-Seeking Bow Dash Attack in some instances
Boons & Blessings
• Thunder Flourish (Zeus): reduced damage
• Slicing Shot (Ares): reduced damage at higher rarity levels
• Black Metal (Ares): reduced effectiveness at higher rarity levels
• Hunter's Mark (Artemis): Status Curse now clears consistently after a Critical attack
• Hunting Blades (Artemis • Ares): reduced effectiveness
• Greatest Reflex (Hermes): removed penalty to recovery time
Daedalus Hammer Upgrades
• Sniper Shot (Bow): greatly increased damage to distant foes; increased min. distance of damage bonus
• Minotaur Rush (Shield): increased damage of Power Shot
• Quick Spin (Spear): reduced recovery time of Spin Attack
• Massive Spin (Spear): increased damage
๐ข Vicious Skewer (Spear): increased damage
Foes & Encounters
๐ข 'Trial of the Gods': reduced effectiveness of foes blessed by Dionysus
๐ข Exalted reinforcements in the Soul Catcher mini-boss encounter are now Elites
Level Design & Environments
๐ข Minor fixes to some Tartarus chambers
Menus & UI
• Updated some color variants for god-specific damage numbers
Bug Fixes
๐ข Fixes to some rare crashes
๐ข Fixed a rare progression blocker while fighting the Bone Hydra
๐ข Fixed an animation issue caused by dash-canceling the start of the Eternal Spear Spin Attack
๐ข Fixed some issues with preview text showing up incorrectly for 'Exchange' Boon choices
• Fixed an issue where the music could transition abruptly during region text presentation
• Fixed Boon icon for Relative Speed (Hermes)
๐ข Fixed a controller D-pad navigation in some contexts in the Codex
• Fixed a timing issue with the last few seconds of Survival encounters
• Fixed Shatter Shot (Aphrodite) sometimes causing ammo to appear out of bounds
• Fixed Battle Rage (Ares) visual effect being visible during the boss-defeated presentation; and persisting after encounters are complete
• Fixed an issue where Bone Hydra death animations could follow Zagreus around (spooky...)
• Fixed an issue where some Hermes Boon effects could carry over into the House of Hades
• Minor fixes to some narrative event requirements
๐ข Minor text fixes
• Other minor fixes
Quote of the Patch
'Hail, Hermes, giver of grace, guide, and giver of good things!'
~Homeric Hymns (Anonymous; H. G. Evelyn-White translation)
Early Access Patch 022: The HIGH SPEED Update - June 11, 2019
Our fifth Major Update is here, so get ready to pick up the pace in a big way! As always, we'll be monitoring feedback and making follow-up changes for several days before switching focus to our next big update -- which will introduce the next biome after Elysium! Check our Roadmap for details.
Highlights
• Hermes: the god of swiftness arrives to give you a serious boost!
• New Foes: beware the Soul Catcher and the Flame Wheels up in Elysium!
• New Chambers: step inside dangerous, new Elysium environments!
• New & Updated Boons: look for new powers from the god of war, plus many balance changes!
• Updated 'Trial of the Gods': spurning any of the Olympians is a bigger deal!
• New Music: fight your heart out to Thanatos' theme, 'Last Words'!
General Gameplay
• Updated input buffering on basic moves (should result in a smoother feel, with fewer dropped inputs)
๐ข Enhanced Poms of Power found in Erebus now increase Boon level •2 (rather than changing rarity)
• Power Shot damage bonuses now additive instead of multiplicative
• Damage Reduction effects such as Different League (Aphrodite) now additive instead of multiplicative
• Lava in Asphodel deals less damage to foes
Weapons & Powers
• Cast: shots now bounce off when blocked by shield-bearing foes, so ammo can be retrieved
• Stygian Blade: chop attack now can more reliably hit enemy projectiles; Nova special's blast speed lined up with visual effect (rather than hitting instantly)
๐ข Heart-Seeking Bow: Volley special can stagger foes
๐ข Adamant Rail: reduced scatter while firing
Boons & Blessings
• Added Hermes, God of Swiftness, with a variety of his unique Boons
• Re-balanced Attack, Special, and Cast damage bonuses for each Olympian
• Reduced effect of Boons that help build up Wrath Gauge
๐ข Artemis no longer offers Exit Wounds and Quick Reload if your Cast is not compatible
• Static Discharge (Zeus): increased Jolted effect damage
• Thunder-God's Fury (Zeus): increased damage
๐ข Tidal Dash (Poseidon): increased damage radius; now can briefly stagger foes
• Typhoon's Fury (Poseidon): increased damage
• Breaking Wave (Poseidon): increased damage
• Razor Shoals (Poseidon): increased damage
• Ocean's Bounty (Poseidon): re-scaled bonuses from higher rarity levels
• Sea Storm (Poseidon + Zeus): increased damage
• Last Stand (Athena): reduced healing effect
• Divine Protection (Athena): shield effect no longer consumed when successfully blocking attacks
• Wave of Despair (Aphrodite): reduced area of effect
• Shatter Shot (Aphrodite): reworked; increased range, now deals a single instance of damage per foe
• True Shot (Artemis): can no longer be blocked by shield-bearing foes
• Burst Shot (Artemis): now affects Cast Boons from other Olympians
• Quick Reload (Artemis): reduced effect
๐ข Barbs of the Master Huntress (Artemis): can no longer be blocked by shield-bearing foes
• Black Metal (Ares): reduced area-of-effect bonus
• War-God's Thirst (Ares): reduced damage
• Curse of Eternity (Ares): cut from game
• Battle Rage (Ares): newly added!
• Vicious Cycle (Ares): newly added!
• Curse of Longing (Ares • Aphrodite): restored this previously-cut Boon; reduced successive damage
• Merciful End (Ares • Athena): newly added!
• Bad Influence (Dionysus): increased damage
• Black Out (Dionysus): increased damage
๐ข After Party (Dionysus): healing effect now scales with life total; no longer upgradeable using Poms
• Wine-God's Stupor (Dionysus): increased damage
๐ข Stabbing (Chaos): reduced self-damage
• Atrophic (Chaos): now reduces health as well as life total
๐ข Enshrouded (Chaos): now counts down in each Chamber (not just each Encounter)
Daedalus Hammer Upgrades
๐ข Piercing effects can no longer be blocked by shield-bearing foes
• Piercing Fire (Rail) and Explosive Fire (Rail) now mutually exclusive
• Instant Nova (Blade): replaced with Double Nova
๐ข Explosive Shot (Bow): reduced charge-time penalty
• Sudden Rush (Shield): now also removes Bull Rush knock-away effect
• Explosive Return (Shield): reduced damage
Foes & Encounters
• Added a new mini-boss encounter variant in Elysium
• Trial of the Gods: enhanced foes blessed by spurned gods; the spurned god's Boon has reduced rarity
• Wretched Thug: increased Elite armor
• Wretched Witch: increased Elite armor
• Wretched Lout: increased Elite armor
• Skull-Crusher: attack can no longer be blocked
• Exalted Strongbow: removed duration variance from pre-attack
• Exalted Longspear: slightly reduced leap attack damage radius
๐ข Exalted Greatshield: reduced health
• The Minotaur: starts fighting sooner once the encounter begins
๐ข Theseus: adjusted his Poseidon Wrath variant; increased spin attack recovery time; Chariot reinforcements reduced to one at a time; other minor timing changes
Keepsakes & Items
• Lambent Plume: newly added!
• Skull Earring: reduced active threshold
• Kiss of Styx (Well): increased shop cost
• Ranking up a Keepsake now refreshes its on-equip effect if it has one
• Minor rearrangements to the ordering of Keepsakes in the Display Case
Pact of Punishment
• Vicious Torment: now also increases damage from inferno-bombs from Caustic (Chaos) effects
Level Design & Environments
• Added two new Elysium chambers
• Adjusted spawn points and object positions in Asphodel 'river crossing' encounter
• Other minor fixes and improvements to various chambers
Art & Visual FX
• Updated visual effects for weapon upgrades with an explosive property
• Updated attack animations for Heart-Seeking Bow; updated visual effects for its Power Shot
• Updated some Bone Hydra effects and animations
• Updated some Exalted visual effects and animations
๐ข Updated artwork for Theseus' thrown spear
• Updated visual effects for Ares' Doom hitting foes
• Updated visual effects for Invigorating Blast (Daedalus - Rail)
• Updated main menu based on new Major Update
• Updated animation for ambient butterflies in Elysium
• Updated aspects of Hypnos portrait
• Other minor changes, additions, and improvements
Menus & UI
๐ข Updated text for various Boons; clarified some Status Curse tooltips
• Added more color variety to damage numbers (based on each god)
• Reduced duration of region text presentation when warping to new regions
• Improved controller D-pad navigation in some menus
• Other minor changes and improvements
Music & SFX
• 'Last Words': added new music track to Thanatos encounters
๐ข Added distinct sound when Infernal Troves unlock after encounters
๐ข Added distinct sound when Wells of Charon unlock after encounters
• Updated sound for Wretched Pest mine-fling attack
• Updated sound for Ares' Doom hitting foes
• Updated sound from taking lava damage
๐ข Improved timing on audio chime as Wrath effects are expiring
๐ข Reduced how often hurt vocalizations play from boss foes
• Other minor changes, fixes, and mix improvements
Voice & Narrative
• Added narrative events with several characters
• Added more Zagreus voice lines for various gameplay contexts
• Added Codex entries for Hermes, Soul Catcher, and Flame Wheels
• Updated requirements for some narrative events
• Fixes and tuning to some contextual voice events
Miscellaneous
• Updated Development Roadmap to reflect our plans for our next Major Update, and beyond
๐ข Reduced the delay before the Chamber Reward appears after the Minotaur mini-boss fight
• Improved feedback when manually picking up the Eternal Spear after the Throw special
• Improved feedback when catching the Shield of Chaos after the Throw special
• Renamed Titan Toppler (Athena) to Divine Dash (it no longer reduces your mobility like it used to)
• Renamed Sick Status Curse to Poison
• Wrath effects and other effects on Zagreus should stop more reliably after defeating bosses
• Credits: Hermes added to Voice Cast
Bug Fixes
๐ข Fixes to some rare crashes
๐ข Fixed a rare progression blocker in the Prince's Bedchambers when the Pact is first revealed
๐ข Fixed a rare progression blocker with the Fallen Warrior
• Fixed an issue where True Shot (Artemis) could not deal backstab damage
• Fixed issues with some weapons not applying knock-away effects consistently
• Fixed an issue where you could reload the Adamant Rail while using Ares' or Poseidon's Wrath
• Fixed an issue where life total could be higher than expected after unequipping Old Spiked Collar
• Fixed an issue where Bone Hourglass could apply to some effects unexpectedly
• Fixed issues where some sound effects could loop indefinitely after encounters
• Fixed an issue that could cause music not to resume in some chambers
๐ข Many other minor fixes
Quote of the Patch
'"Thanks to Hermes the guide, who gives all work
of our hands the grace and fame that it deserves,
no one alive can match me at household chores"'
~The Odyssey (Homer; R. Fagles translation)
Early Access Patch 024 - June 14, 2019
This small patch contains a few additional fixes and improvements before we move on to building out the next Major Update, slated for early August. What lies beyond Elysium? Find out then!
Weapons & Powers
• Eternal Spear: reduced damage of Spin Attack (rolling back yesterday's change, which introduced new issues)
Boons & Blessings
• Positive Outlook (Dionysus): reduced benefit from Poms of Power
Daedalus Hammer Upgrades
• Massive Spin (Spear): reduced damage (it is still greater than before the last change)
Foes & Encounters
๐ข 'Trial of the Gods': reduced damage of foes blessed by Aphrodite, Artemis, and Dionysus
Miscellaneous
๐ข Gameplay timer now pauses during the brief outro sequence after the Minotaur mini-boss fight
Bug Fixes
๐ข Additional fixes to some rare crashes
๐ข Fixed an issue where Piercing attacks did not always apply Boon effects against shield-bearing foes
• Fixed an issue where the effect of Empowering Nova (Daedalus - Blade) did not expire consistently
• Fixed an issue with Flurry Blade (Daedalus - Blade) sometimes attacking an extra time unexpectedly
• Fixed an issue where Doom visual effects could linger onscreen during the boss-defeated presentation
• Other minor fixes
Quote of the Patch
'Hermes I call, whom Fate decrees to dwell in the dire path which leads to deepest hell'
~The Hymns of Orpheus - "To Hermes Khthonios" (T. Taylor translation)
Early Access Patch 023 - June 13, 2019
This patch makes several fixes and balance changes based on initial feedback following the High Speed Update earlier this week. We are planning for one more patch later this week. Thank you for playing!
General Gameplay
• Dodge passive ability from Hermes no longer works while petrified
Weapons & Powers
• Eternal Spear: increased damage of Spin Attack
• Improved input buffering of Stygian Blade Nova special after a Dash Attack
• Improved input buffering of Heart-Seeking Bow Dash Attack in some instances
Boons & Blessings
• Thunder Flourish (Zeus): reduced damage
• Slicing Shot (Ares): reduced damage at higher rarity levels
• Black Metal (Ares): reduced effectiveness at higher rarity levels
• Hunter's Mark (Artemis): Status Curse now clears consistently after a Critical attack
• Hunting Blades (Artemis • Ares): reduced effectiveness
• Greatest Reflex (Hermes): removed penalty to recovery time
Daedalus Hammer Upgrades
• Sniper Shot (Bow): greatly increased damage to distant foes; increased min. distance of damage bonus
• Minotaur Rush (Shield): increased damage of Power Shot
• Quick Spin (Spear): reduced recovery time of Spin Attack
• Massive Spin (Spear): increased damage
๐ข Vicious Skewer (Spear): increased damage
Foes & Encounters
๐ข 'Trial of the Gods': reduced effectiveness of foes blessed by Dionysus
๐ข Exalted reinforcements in the Soul Catcher mini-boss encounter are now Elites
Level Design & Environments
๐ข Minor fixes to some Tartarus chambers
Menus & UI
• Updated some color variants for god-specific damage numbers
Bug Fixes
๐ข Fixes to some rare crashes
๐ข Fixed a rare progression blocker while fighting the Bone Hydra
๐ข Fixed an animation issue caused by dash-canceling the start of the Eternal Spear Spin Attack
๐ข Fixed some issues with preview text showing up incorrectly for 'Exchange' Boon choices
• Fixed an issue where the music could transition abruptly during region text presentation
• Fixed Boon icon for Relative Speed (Hermes)
๐ข Fixed a controller D-pad navigation in some contexts in the Codex
• Fixed a timing issue with the last few seconds of Survival encounters
• Fixed Shatter Shot (Aphrodite) sometimes causing ammo to appear out of bounds
• Fixed Battle Rage (Ares) visual effect being visible during the boss-defeated presentation; and persisting after encounters are complete
• Fixed an issue where Bone Hydra death animations could follow Zagreus around (spooky...)
• Fixed an issue where some Hermes Boon effects could carry over into the House of Hades
• Minor fixes to some narrative event requirements
๐ข Minor text fixes
• Other minor fixes
Quote of the Patch
'Hail, Hermes, giver of grace, guide, and giver of good things!'
~Homeric Hymns (Anonymous; H. G. Evelyn-White translation)
Early Access Patch 022: The HIGH SPEED Update - June 11, 2019
Our fifth Major Update is here, so get ready to pick up the pace in a big way! As always, we'll be monitoring feedback and making follow-up changes for several days before switching focus to our next big update -- which will introduce the next biome after Elysium! Check our Roadmap for details.
Highlights
• Hermes: the god of swiftness arrives to give you a serious boost!
• New Foes: beware the Soul Catcher and the Flame Wheels up in Elysium!
• New Chambers: step inside dangerous, new Elysium environments!
• New & Updated Boons: look for new powers from the god of war, plus many balance changes!
• Updated 'Trial of the Gods': spurning any of the Olympians is a bigger deal!
• New Music: fight your heart out to Thanatos' theme, 'Last Words'!
General Gameplay
• Updated input buffering on basic moves (should result in a smoother feel, with fewer dropped inputs)
๐ข Enhanced Poms of Power found in Erebus now increase Boon level •2 (rather than changing rarity)
• Power Shot damage bonuses now additive instead of multiplicative
• Damage Reduction effects such as Different League (Aphrodite) now additive instead of multiplicative
• Lava in Asphodel deals less damage to foes
Weapons & Powers
• Cast: shots now bounce off when blocked by shield-bearing foes, so ammo can be retrieved
• Stygian Blade: chop attack now can more reliably hit enemy projectiles; Nova special's blast speed lined up with visual effect (rather than hitting instantly)
๐ข Heart-Seeking Bow: Volley special can stagger foes
๐ข Adamant Rail: reduced scatter while firing
Boons & Blessings
• Added Hermes, God of Swiftness, with a variety of his unique Boons
• Re-balanced Attack, Special, and Cast damage bonuses for each Olympian
• Reduced effect of Boons that help build up Wrath Gauge
๐ข Artemis no longer offers Exit Wounds and Quick Reload if your Cast is not compatible
• Static Discharge (Zeus): increased Jolted effect damage
• Thunder-God's Fury (Zeus): increased damage
๐ข Tidal Dash (Poseidon): increased damage radius; now can briefly stagger foes
• Typhoon's Fury (Poseidon): increased damage
• Breaking Wave (Poseidon): increased damage
• Razor Shoals (Poseidon): increased damage
• Ocean's Bounty (Poseidon): re-scaled bonuses from higher rarity levels
• Sea Storm (Poseidon + Zeus): increased damage
• Last Stand (Athena): reduced healing effect
• Divine Protection (Athena): shield effect no longer consumed when successfully blocking attacks
• Wave of Despair (Aphrodite): reduced area of effect
• Shatter Shot (Aphrodite): reworked; increased range, now deals a single instance of damage per foe
• True Shot (Artemis): can no longer be blocked by shield-bearing foes
• Burst Shot (Artemis): now affects Cast Boons from other Olympians
• Quick Reload (Artemis): reduced effect
๐ข Barbs of the Master Huntress (Artemis): can no longer be blocked by shield-bearing foes
• Black Metal (Ares): reduced area-of-effect bonus
• War-God's Thirst (Ares): reduced damage
• Curse of Eternity (Ares): cut from game
• Battle Rage (Ares): newly added!
• Vicious Cycle (Ares): newly added!
• Curse of Longing (Ares • Aphrodite): restored this previously-cut Boon; reduced successive damage
• Merciful End (Ares • Athena): newly added!
• Bad Influence (Dionysus): increased damage
• Black Out (Dionysus): increased damage
๐ข After Party (Dionysus): healing effect now scales with life total; no longer upgradeable using Poms
• Wine-God's Stupor (Dionysus): increased damage
๐ข Stabbing (Chaos): reduced self-damage
• Atrophic (Chaos): now reduces health as well as life total
๐ข Enshrouded (Chaos): now counts down in each Chamber (not just each Encounter)
Daedalus Hammer Upgrades
๐ข Piercing effects can no longer be blocked by shield-bearing foes
• Piercing Fire (Rail) and Explosive Fire (Rail) now mutually exclusive
• Instant Nova (Blade): replaced with Double Nova
๐ข Explosive Shot (Bow): reduced charge-time penalty
• Sudden Rush (Shield): now also removes Bull Rush knock-away effect
• Explosive Return (Shield): reduced damage
Foes & Encounters
• Added a new mini-boss encounter variant in Elysium
• Trial of the Gods: enhanced foes blessed by spurned gods; the spurned god's Boon has reduced rarity
• Wretched Thug: increased Elite armor
• Wretched Witch: increased Elite armor
• Wretched Lout: increased Elite armor
• Skull-Crusher: attack can no longer be blocked
• Exalted Strongbow: removed duration variance from pre-attack
• Exalted Longspear: slightly reduced leap attack damage radius
๐ข Exalted Greatshield: reduced health
• The Minotaur: starts fighting sooner once the encounter begins
๐ข Theseus: adjusted his Poseidon Wrath variant; increased spin attack recovery time; Chariot reinforcements reduced to one at a time; other minor timing changes
Keepsakes & Items
• Lambent Plume: newly added!
• Skull Earring: reduced active threshold
• Kiss of Styx (Well): increased shop cost
• Ranking up a Keepsake now refreshes its on-equip effect if it has one
• Minor rearrangements to the ordering of Keepsakes in the Display Case
Pact of Punishment
• Vicious Torment: now also increases damage from inferno-bombs from Caustic (Chaos) effects
Level Design & Environments
• Added two new Elysium chambers
• Adjusted spawn points and object positions in Asphodel 'river crossing' encounter
• Other minor fixes and improvements to various chambers
Art & Visual FX
• Updated visual effects for weapon upgrades with an explosive property
• Updated attack animations for Heart-Seeking Bow; updated visual effects for its Power Shot
• Updated some Bone Hydra effects and animations
• Updated some Exalted visual effects and animations
๐ข Updated artwork for Theseus' thrown spear
• Updated visual effects for Ares' Doom hitting foes
• Updated visual effects for Invigorating Blast (Daedalus - Rail)
• Updated main menu based on new Major Update
• Updated animation for ambient butterflies in Elysium
• Updated aspects of Hypnos portrait
• Other minor changes, additions, and improvements
Menus & UI
๐ข Updated text for various Boons; clarified some Status Curse tooltips
• Added more color variety to damage numbers (based on each god)
• Reduced duration of region text presentation when warping to new regions
• Improved controller D-pad navigation in some menus
• Other minor changes and improvements
Music & SFX
• 'Last Words': added new music track to Thanatos encounters
๐ข Added distinct sound when Infernal Troves unlock after encounters
๐ข Added distinct sound when Wells of Charon unlock after encounters
• Updated sound for Wretched Pest mine-fling attack
• Updated sound for Ares' Doom hitting foes
• Updated sound from taking lava damage
๐ข Improved timing on audio chime as Wrath effects are expiring
๐ข Reduced how often hurt vocalizations play from boss foes
• Other minor changes, fixes, and mix improvements
Voice & Narrative
• Added narrative events with several characters
• Added more Zagreus voice lines for various gameplay contexts
• Added Codex entries for Hermes, Soul Catcher, and Flame Wheels
• Updated requirements for some narrative events
• Fixes and tuning to some contextual voice events
Miscellaneous
• Updated Development Roadmap to reflect our plans for our next Major Update, and beyond
๐ข Reduced the delay before the Chamber Reward appears after the Minotaur mini-boss fight
• Improved feedback when manually picking up the Eternal Spear after the Throw special
• Improved feedback when catching the Shield of Chaos after the Throw special
• Renamed Titan Toppler (Athena) to Divine Dash (it no longer reduces your mobility like it used to)
• Renamed Sick Status Curse to Poison
• Wrath effects and other effects on Zagreus should stop more reliably after defeating bosses
• Credits: Hermes added to Voice Cast
Bug Fixes
๐ข Fixes to some rare crashes
๐ข Fixed a rare progression blocker in the Prince's Bedchambers when the Pact is first revealed
๐ข Fixed a rare progression blocker with the Fallen Warrior
• Fixed an issue where True Shot (Artemis) could not deal backstab damage
• Fixed issues with some weapons not applying knock-away effects consistently
• Fixed an issue where you could reload the Adamant Rail while using Ares' or Poseidon's Wrath
• Fixed an issue where life total could be higher than expected after unequipping Old Spiked Collar
• Fixed an issue where Bone Hourglass could apply to some effects unexpectedly
• Fixed issues where some sound effects could loop indefinitely after encounters
• Fixed an issue that could cause music not to resume in some chambers
๐ข Many other minor fixes
Quote of the Patch
'"Thanks to Hermes the guide, who gives all work
of our hands the grace and fame that it deserves,
no one alive can match me at household chores"'
~The Odyssey (Homer; R. Fagles translation)