Hades is in Early Access, which means we're actively working on it based on our plans and your feedback. We expect to keep adding features, powers, visual enhancements, music, and more, while expanding the story and fine-tuning all aspects of the experience.
Note: π’ indicates a change inspired by community feedback! Our latest patch notes are below:
Early Access Patch 043 - March 24, 2020
This patch contains more localized text and improvements following this month's Nighty Night Update. Thank you for playing and for your feedback, and see you again for our next Major Update in June!
Foes & Encounters
π’ 'Trial of the Gods': reduced move speed penalty applied by Demeter's attack if you spurn her
π’ Splitter: will not retreat as far onto magma pools; reverted change from last patch that made them less likely to retreat (this had some negative side effects we expect to address in a future update)
β’ Tiny Vermin: fixes and tuning to some behaviors of this recently-added Temple of Styx mini-boss
Keepsakes & Items
π’ Companion Rib (Skelly): increased health for summoned companion
Level Design & Environments
β’ Minor fixes and improvements to various chambers
Art & Visual FX
β’ Updated visual for the Permanent Record object in the Admin Chamber
β’ Improved look of the defensive aura expiring with the Stygian Blade (Arthur Aspect)
β’ Other minor fixes and improvements
Music & SFX
β’ Added sound effects for shades pleading their cases to Lord Hades
β’ Updated sound effects for recently-updated 'There Is No Escape' and 'Boss Vanquished' messages
β’ Updated sound for Ice Wine (Demeter x Dionysus)
π’ Updated ambient sound in the Admin Chamber
π’ Updated ambient sound during Remembrance sequences
β’ Other minor changes and improvements
Voice & Narrative
β’ Extended Affinity Gauge for Aphrodite (you can give her more gifts)
β’; Primordial Chaos now sometimes speaks via the Shield of Chaos (Chaos Aspect) after a certain point...
β’ Added more contextual voice lines for the Permanent Record and Security Log screens
π’ Reduced the requirement for the newer Flashback Sequence (it can occur sooner than before)
β’ Adjustment some Inspect Points in the newer Flashback Sequence
β’ Fixed scripting issues with the recently added subplot between Nyx and Dusa
β’ Fixed some losing-streak events for certain bosses playing too infrequently if you met the requirements
β’ Fixed Lord Hades judgment voice lines conflicting with his House Contractor purchase voice lines
β’ Fixed Hypnos consolation event for dying to the effects of Tight Deadline (Pact) not playing
β’ Other minor fixes and tuning to various events
Miscellaneous
β’ Added more localized strings for Nighty Night Update content (thank you, Community Translators!)
β’ Added a Victory Screen Commendation, Legendary Boon Boy, for clears with many Legendary Boons
β’ Updated requirements for Victory Screen Commendations that were too frequent or infrequent
β’ Improved presentation for vanquishing the Tiny Vermin in the Temple of Styx
β’; Improved presentation timing for successive encounters with said Tiny Vermin
β’ Improvements to scrolling in the Permanent Record screen
β’ Improved House Contractor purchase presentation for Administrative Privilege and Eldest Sigil
β’ Added preview icon for the Bloodless Sculpture in the House Contractor screen
β’ Minor text changes and fixes
Bug Fixes
β’ Fixed a rare progression blocker on a specific event path with the Fallen Warrior in Elysium
β’ Fixed rare cases where boss damage limits between phases could be bypassed at the start of fights
π’ Fixed issues interacting with Eurydice after the conclusion of her subplot with Orpheus
π’ Fixed a rare issue where Zagreus and the final boss could die at the same time (there can only be one)
π’ Fixed visual issues where Zagreus could get stuck in the firing animation with the Bow
β’ Fixed visual issues with Long Knuckle (Daedalus - Fists)
β’ Fixed UI for Nectar sometimes remaining visible between chambers
β’ Fixed shades in the final chamber of Elysium sometimes facing the wrong way
β’ Fixed some trap interactions with the defensive aura created by the Stygian Blade (Arthur Aspect)
β’ Fixed not being able to scroll to the Fated Persuasion (Mirror) ability in the Well of Charon
β’ Fixed an Inspect Point that was not appearing after the battle with Megaera
β’ Other minor fixes
Quote of the Patch
"'True, Zeus shrank from doing a thing to outrage rushing Night.'"
~The Iliad (Homer; R. Fagles translation)
Early Access Patch 042 - March 17, 2020
Following last week's Nighty Night Update, this patch packs more balance changes, fixes, improvements, and story events. Expect another patch before we shift focus to our next Major Update.
Infernal Arms, Aspects, & Abilities
π’ Stygian Blade: Nova special fires in the direction of the cursor (default mouse-and-keyboard settings)
π’ Stygian Blade (Arthur Aspect): adjusted hitboxes to better match attack visuals; defensive aura prevents floor traps from activating; defensive aura briefly flashes before it expires
π’ Eternal Spear (Guan Yu Aspect): fixed issues where changes to max life were not always correct
Boons & Blessings
β’ Heaven's Vengeance (Zeus): improved scaling from Poms
β’ Sunken Treasure (Poseidon): increased prerequisites (it should not be offered as early in an escape attempt)
β’ Holy Shield (Athena): improved scaling from Poms
β’ Merciful End (Athena x Ares) : fixed it sometimes not being offered by Ares
β’ Curse of Vengeance (Ares): improved scaling from Poms
β’ Wave of Despair (Aphrodite): increased damage; reduced damage radius; improved scaling from Poms
β’ Dual Shot (Artemis): reduced power left; reduced power scaling from Poms
β’ Fully Loaded (Artemis): increased prerequisites (it should not be offered as early in an escape attempt)
β’ Winter's Harvest (Demeter): increased prerequisites (it should not be offered as early in an escape attempt)
β’ Flayed (Chaos): fixed an issue preventing it from affecting the Fists' Dash-Upper
Daedalus Hammer Upgrades
β’ Piercing Volley (Bow): increased damage to Armor
β’ Relentless Barrage (Bow): fixed greater-than-intended shot count with Aspect of Chiron
β’ Rush Kick (Fists): reduced damage; slightly increased charge-up time
π’ Draining Cutter (Fists): life-drain effect now also activates from Aspect of Talos magnetic pull
π’ Quake Cutter (Fists): reduced damage; stomp now modified by Boon effects
Foes & Encounters
β’ Thanatos: fixed Shattered Shackle (Sisyphus) boosting his damage unintentionally
π’ Splitter: less likely to retreat over magma pools
Mirror of Night
β’ Fated Persuasion: after using it, you will now always be offered at least one new selection
Keepsakes & Items
β’ Lambent Plume (Hermes): timer now should stop reliably as soon as bosses are vanquished
π’ Companion Fidi (Dusa): projectiles no longer slowed by your abilities
β’ Fixed several cases when Summon abilities could be used while they were meant to be disabled
Pact of Punishment
π’ Benefits Package: banned certain Perks from certain types of foes
Permanent Record & Security Log
β’ The screen formerly known as the Permanent Record is now called the Security Log
β’ Permanent Record: new! Shows progress with weapons, Boons, and more (find it in the Admin Chamber)
β’ Note: This is a first-pass version of this screen, which we expect to continue improving in subsequent Major Updates
Level Design & Environments
β’ Adjusted layout in smaller chambers in Asphodel (those added in the Nighty Night Update)
β’ Fixed Brimstones being able to fly out of bounds in a certain Tartarus chamber
β’ Other minor fixes and improvements to various chambers
Art & Visual FX
π’ Further adjustments to the look of Olympian Boon pick-ups, making their colors more distinct
β’ Added new character model for the Fallen Warrior in Elysium
β’ Added animations for Lord Hades while judging shades gathered in the Great Hall
β’ Updated animation for Skelly when summoned by Companion Rib
β’ Updated animation for Dusa when summoned by Companion Fidi
β’ Updated visual effects for some upgrades, abilities, and animations for the Twin Fists
β’ Updated icons for some Mirror of Night Talents
β’; Added more animations for the new mini-boss encounter in the Temple of Styx
Music & SFX
π’ Improved audio feedback when activating Ruthless Reflex (Mirror)
β’ Added material sounds to some objects in Asphodel
β’ Other minor changes and improvements
Voice & Narrative
β’ Added new events to a subplot between Nyx and Dusa
β’ Added more dialogue events with Nyx, Chaos, Artemis, Zeus, Aphrodite, Achilles, and others
β’ Minor fixes and tuning to various events
Miscellaneous
β’ Added and updated more localized strings for content from the Nighty Night Update
π’ Reduced requirements to fully unlock River Denizens entries in the Codex
π’ Updated placement of fishing points in various chambers
π’ Updated placement of Infernal Troves in various chambers
π’ Updated placement of Chaos Gates and Infernal Gates in various chambers
β’ The Eldest Sigil has an updated look after you restore it through the House Contractor
β’ Shades in the Administrative Chamber may emote from time to time
β’ Added unique tutorial objectives in the Courtyard while using Aspect of Demeter (Fists)
β’ Removed the Triathlete Victory Screen Commendation, which was appearing too often
β’ Minor presentation improvements when purchasing Eldest Sigil Restoration and Administrative Privilege from the House Contractor
β’ Minor formatting improvements to Security Log screen
β’ Minor text changes and fixes
Bug Fixes
π’ Fixed an issue where you could get limited Cast ammo using Routine Inspection (Pact)
π’ Fixed various display issues with Nourished Soul (Demeter)
π’ Fixed visual effects not appearing correctly with Flying Cutter (Daedalus - Fists)
π’ Fixed Boon Info not appearing reliably while interacting with characters such as Sisyphus
β’ Fixed a graphical issue with Valuable Urns in Asphodels
β’ Fixed a graphical issue unlocking new Mirror of Night Talents
β’ Fixed audiovisual issues with Ice Wine (Demeter x Dionysus)
π’ Fixed requirements for fulfilling Close at Heart (Fated List)
π’ Fixed requirements for fulfilling Goddess of Seasons (Fated List)
π’ Fixed voice lines sometimes not playing when encountering the Bone Hydra
π’ Fixed voice lines not playing reliably after making purchases from the House Contractor
π’ Fixed incorrect instruction text appearing in some contexts in the Pact of Punishment
β’ Other minor fixes
Quote of the Patch
'Then he drew his sword Excalibur, but it was so bright in his enemiesβ eyes, that it gave light like thirty torches. And therewith he put them a-back, and slew much people.'
~Le Morte D'Arthur (Thomas Malory; A. W. Pollard translation)
Early Access Patch 041 - March 11, 2020
This patch contains bug fixes, art and UI improvements, and new story events, following yesterday's Nighty Night Update. We expect to patch again in the coming days. Thank you for playing!
Infernal Arms, Aspects, & Abilities
β’ Twin Fists: improved input buffering after flurry attack; reduced hit pause on Cutter special and Dash-Special (note: this was added as part of a hotfix yesterday)
Boons & Blessings
• Huge Catch (Poseidon): this recently added Legendary Boon now has a chance to be offered in subsequent escape attempts following its unique introduction event
Foes & Encounters
• Skull-Crusher: slightly adjusted attack timing under the effect of Middle Management (Pact)
• Megagorgon: reduced Blink ability timing variance under the effect of Middle Management (Pact)
Pact of Punishment
π’ Benefits Package: banned certain Perks from certain types of foes; reduced bonus Armor from Bruiser Perk
Level Design & Environments
π’ Removed several urns that had no real business being in the Final Boss chamber
β’ Minor improvements to one of the new chambers in Asphodel
Art & Visual FX
π’ Further improvements to the look of Olympian Boon pick-ups, making Olympians easier to spot
β’ Added unique visuals for text presentation when Zagreus dies
β’ Added unique visuals for text presentation when Zagreus vanquishes a boss
β’ Added animations for the new mini-boss encounter in the Temple of Styx
β’ Improved visual effects on Twin Fists (Demeter) Giga Cutter special
β’ Added unique icon for Broken Resolve (Aphrodite)
β’ Slightly reduced the visual size of the interact object for the Shield of Chaos out in the Courtyard
Menus & UI
π’ Adjusted Armored foes' health bars so depleted Armor looks more distinct from depleted Life
π’ Updated damage numbers presentation so Critical numbers appear on their own
π’ Updated Cast tooltip while using Stygian Soul (Mirror)
Music & SFX
β’ Updated sound effects for Twin Fists (Demeter) Giga Cutter special
β’ Updated sound effects for the new mini-boss encounter in Temple of Styx
β’ Other minor changes
Voice & Narrative
β’ Added quite a few more narrative events with and about Nyx
β’ Added more Inspect Points to the Admin Chamber
β’ Minor fixes and tuning to various events
Miscellaneous
β’ Added some additional localized strings for content updated or introduced in the Nighty Night Update
β’ Updated Credits with additional Community Contributors
β’ Various minor text fixes and presentation improvements
Bug Fixes
π’ Fixed a game freeze that could occur when multiple characters speak simultaneously
π’ Fixed a crash involving assembled shades in the House of Hades
π’ Fixed several other crashes reported by users
π’ Fixed music issues and soft locks as part of the Orpheus & Eurydice subplot
β’ Fixed an issue where the incorrect Olympian appeared in one of the new Duo Boon conversations
β’ Fixed tooltips not reliably showing up while mouse-highlighting Talents in the Mirror of Night
β’ Fixed incorrect Dash-Strike visuals using Twin Fists (Talos)
β’ Fixed Affinity Gauge unlock animation not appearing as expected with certain characters
β’ Fixed an issue where insufficient Darkness was refunded in some cases (involving the Pact)
π’ Fixed incorrect text appearing in some Death Defiance tooltips
β’ Fixed a pathfinding issue with Thanatos in a certain chamber in Asphodel
β’ Fixed a visual issue with some door animations in the Temple of Styx
β’ Fixed an issue in Thanatos encounters with Benefits Package (Pact) where you got credit for slaying self-destructing Exalted Shades
β’ Fixed Skelly sometimes talking while Skelly was already in the middle of talking
β’ Minor art and visual effect fixes
β’ Minor text fixes
Quote of the Patch
'Goddess of phantoms and of shadowy play, whose drowsy pow'r divides the nat'ral day:
By Fate's decree you constant send the light to deepest hell, remote from mortal sight'
~The Hymns of Orpheus - "To Night" (T. Taylor translation)
Early Access Patch 040: The NIGHTY NIGHT Update - March 10, 2020
This Major Update opens up even more ways to battle out of hell, with a powerful new weapon, new weapon Aspects, and lots more story to sink your teeth into! As always, we will be closely monitoring feedback and are planning on at least a couple of follow-up patches. Thank you very much for playing!
Highlights
β’ Malphon, the Twin Fists: pummel your foes into the ground with this furious close-quarters weapon
β’ Mirror of Night Rework: now with twice the Talents, inviting more choices to fit your playstyle
β’ Aspect of Arthur: wield the might of Holy Excalibur with this legendary Aspect of the Stygian Blade
β’ Improved Visual Effects: we've made frenetic combat easier to parse without compromising the oomph
β’ New Pact of Punishment Conditions: see if you can survive Benefits Package and Routine Inspection
β’ Administrative Chamber: access your Permanent Record beyond a mysterious locked door in the House
β’ New House of Hades Events: the god of the dead's residence is livelier than ever
β’ Expanded Story: hours of added narrative featuring Nyx, Chaos, Artemis, Zeus, and more
Infernal Arms, Aspects, & Abilities
• Twin Fists: new! Unlock earlier weapons to reveal this (once you return from an escape attempt)
• Twin Fists (Zagreus Aspect): new! Gain attack speed and dodge chance
• Twin Fists (Talos Aspect): new! Drag foes to you with the power of the Magnetic Cutter
• Twin Fists (Demeter Aspect): new! Obliterate foes with the power of the Giga Cutter
• Stygian Blade (Arthur Aspect): new! Seek Nyx to learn more (unlock Guan Yu and Blade aspects first)
• Eternal Spear (Guan Yu Aspect): Spin attack now bounces off obstacles rather than passing through
• Adamant Rail: increased accuracy; now the sixth weapon to be unlocked, after the Twin Fists
• Added one more frame of invulnerability to the Dash (you now are fully invulnerable until you can move)
Boons & Blessings
• Reduced base offering rate of Legendary and Duo Boons; a new Mirror Talent lets you boost this
• Huge Catch (Poseidon): new! Increases chance of finding fishing points
• Holy Shield (Athena): fixed Evergreen Acorn (Eurydice) activating at the same time when you are hit
• True Shot (Artemis): reduced damage scaling from improved rarity
π’ Unhealthy Fixation (Aphrodite): can now be offered if you have Broken Resolve; fixed issues where Charmed damage bonus did not expire
• Battle Rage (Ares): expires after first hit from Aspect of Zeus Throw special; no longer expires when recalling the Spear's Throw special
π’ Urge to Kill (Ares): improved scaling from Poms
• Snow Burst (Demeter): now correctly fires at your position while loading ammo using Aspect of Hera; no longer hits through obstacles
π’ Mistral Dash (Demeter): increased damage
π’ Atrophic (Chaos): fixed issues causing incorrect adjustments to Life Total
• Roiling (Chaos): duration no longer reduced by Boss encounters (since it does not affect those encounters)
• Auto Reload (Hermes): new! Regenerate Bloodstones faster (if you have a certain Mirror talent)
• Bad News (Hermes): new! Deal bonus Cast damage to foes without Cast ammo in them (if you have a certain Mirror talent)
• Greater Recall (Hermes): now requires first having one of Hermes' Cast-affecting Boons
• Flurry Shot (Hermes): reduced power scaling from improved rarity
• Quick Reload (Hermes): increased power scaling at Heroic rarity
Daedalus Hammer Upgrades
π’ Double Nova (Blade): reduced penalty to damage radius
π’ Cursed Slash (Blade): reduced penalty to Life Total
π’ Charged Volley (Bow): increased minimum range; no longer offered while using Aspect of Chiron
β’ Relentless Barrage (Bow): fixed an issue where it sometimes stopped working with Aspect of Chiron
β’ Chain Shot (Bow): shots no longer bounce off of invisible Chamber boundaries
β’ Minotaur Rush (Shield): increased Bull Rush Power Shot damage
π’ Charged Shot (Shield): increased minimum range
β’ Explosive Return (Shield): slightly reduced damage
β’ Exploding Launcher (Rail): slightly reduced damage
β’ Cluster Bomb (Rail): adjusted firing pattern
β’ Hazard Bomb (Rail): now fires on press (rather than on release); fixed interaction with Inescapable Blast
β’ Spread Fire (Rail): reworked; now fires as a single, powerful blast
β’ Long Knuckle (Fists): new! Attacks have improved range and damage
β’ Rolling Knuckle (Fists): new! Attack combo ends in a powerful hook punch
β’ Concentrated Knuckle (Fists): new! Successive attacks against the same foe deal more damage
β’ Breaching Cross (Fists): new! Your Dash-Strike pierces foes and deals bonus damage to Armor
β’ Explosive Upper (Fists): new! Your Dash-Special (unique to Twin Fists) deals bonus area damage
β’ Rush Kick (Fists): new! Dash toward foes with a powerful kick
β’ Flying Cutter (Fists): new! Hold Special for a stronger, longer range strike
β’ Draining Cutter (Fists): new! Slay foes with your Cutter special to restore some Life
β’ Quake Cutter (Fists): new! Deal area damage while landing from your Cutter special
Foes & Encounters
β’ 'Trial of the Gods': updated many effects from spurned gods; no longer occur in smaller chambers
β’ Thanatos: reduced appearance rate in Tartarus; removed Flame Wheels from appearing in these fights
π’ Larger chambers in Asphodel now only appear later in the region
β’ Bone Hydra: a wider variety of heads can appear (note that no new types have been added)
π’ Exalted Longspear: attack visual more closely matches its hit box
π’ Splitter: updated pattern of split-firing projectiles (it should look better)
β’ The Minotaur: updated spin attack, specific to the effect of Extreme Measures (Pact)
π’ Theseus: can no longer invoke Demeter's aid before you have met her
π’ Crawler: Elite variant no longer appears, although...
β’ ...added a terrifying new mini-boss encounter to the Temple of Styx...
Mirror of Night
β’ Reworked! More choices, improved usability, reduced total Darkness cost; in more detail:
β’ Added a new flip-side Talent for each Talent! Only one Talent per pair can be active at a time
β’ Removed ability to subtract ranks in a given talent; added a full Darkness refund option
β’ Talents are no longer all visible at the start of the game; they are now unlocked two rows at a time
β’ Later Talents cost less Darkness; if you had more invested than is now required, it has been refunded. Total Darkness required to max all Talents is less than before (when there were half as many Talents)
• Fiery Presence: new! Deal more damage vs. undamaged foes
• Dark Regeneration: new! Recover health when you collect Darkness
• Stubborn Defiance: new! A single Death Defiance effect that replenishes in each Chamber
• Ruthless Reflex: new! Dash just before taking damage for bonus damage and dodge chance
• Stygian Soul: new! Your Cast ammo regenerates automatically (instead of dropping from foes)
• Golden Touch: new! Earn money between Underworld regions based on how much you have
• High Confidence: new! Deal bonus damage while your Life Total is high
• Abyssal Blood: new! Foes with Cast ammo in them move slower and deal less damage
• Family Favorite: new! Deal bonus damage for each different Olympian whose Boons you have
• Olympian Legacy: new! Improves chance of finding Duo or Legendary Boons
• Gods' Chosen: new! Improves chance of finding chambers with Boons, Hammers, or Poms
• Fated Persuasion: new! You can randomly alter Boon and Well of Charon choices offered
• Note: We have plans to do even more with the Darkness resource in future updates
Keepsakes & Items
• Lucky Tooth (Skelly): reduced healing at higher ranks (bringing it in line with other defensive Keepsakes)
• Broken Spearpoint (Fallen Warrior): fixed issues with it not working against some Final Boss attacks
• Black Shawl (Nyx): reworked; now gives bonus damage vs. undamaged foes and while backstabbing
π’ Companion Mort (Thanatos): no longer blockable by shield-bearing foes
• Companion Rib (Skelly): increased resistance to wall-slam damage
• Companion Shady (Sisyphus): resource drops now affected by certain Boons; reduced money drops
• Touch of Styx (Well): new! Improves healing from Stubborn Defiance
• Touch of Styx Dark (Fallen Warrior): new! A superior version of the above
• Trove Tracker (Well): no longer offered in the Temple of Styx (Lord Hades wouldn't put troves there)
Pact of Punishment
π’ Budget Cuts: cut from game; replaced with...
π’ Routine Inspection: new! Disables Mirror of Night talents, three at a time from the bottom
π’ Benefits Package: new! Gives Dire (a.k.a Armored) foes an assortment of nasty Perks:
β’ Shifter: teleports around from time to time
β’ Bruiser: extra armor
β’ Puller: surrounded by a field that pulls you in
β’ Savior: intermittently makes nearby foes briefly invulnerable
β’ Slugger: hits harder
β’ Speeder: moves and attacks faster
β’ Linker: links to other foes via a continuous beam that damages you
β’ Cloner: summons 1-Life copies of itself
β’ Burner: spews molten puddles
β’ Seeker: ranged attacks track you
β’ Popper: bursts into Exalted Shades that self-destruct
β’ The Condition previously called No Choice now is called Approval Process
Permanent Record
• new! Added a screen summarizing each of your escape attempts; find it in the House's locked chamber
• Note: This is a first-pass version of this screen, which we expect to continue improving in subsequent Major Updates
House Contractor
• Added items specific to certain subplots...
Fated List of Minor Prophecies
• Whence Night and Darkness Came: new! Nyx and Chaos shall be reunited
• Musician and Muse: new! Orpheus and Eurydice shall be reunited
• The Holy King: new! The Aspect of Arthur shall reach the surface
• Slashed Benefits: new! Foes with all Benefits Package Perks shall be slain
• Denizens of the Deep: new! A variety of fish shall be caught
• Dark Reflections: new! Successful escapes shall be completed using all Mirror Talents
• End to Torment: aiding Sisyphus is more involved than before (if you haven't done this yet)
• Updated requirements to fulfill several other Prophecies (won't affect you if you've already fulfilled them)
Level Design & Environments
β’ Added two new chambers to Asphodel
π’ It is easier to reliably dash across gaps in several Temple of Styx chambers
π’ Updated, clearer cover layout in the Final Boss chamber
β’ The lounge's kitchen area in the House of Hades is easier to get to
β’ You can now get into one of the locked chambers in the House of Hades...
β’ Other minor fixes and improvements to various chambers
Art & Visual FX
β’ Updated main menu based on new Major Update
β’ Added new portraits and character model for Nyx
β’ Added new character model and animations for Hypnos
β’ Added new animations for Dusa
β’ Added some new animations for Lord Hades
β’ Added unique art, animation, and VFX for the Twin Fists and its Aspects
β’ Added unique art, animation, and VFX for the Aspect of Arthur (Blade)
β’ Updated the look of Olympian Boon pick-ups
β’ Updated the look of the House Contractor screen
β’ Updated the look of the Well of Charon screen
β’ Updated the look of the Pool of Purging screen
β’ Updated the look of the Fated List screen
β’ Updated the look of information panels (e.g. the one that says THERE IS NO ESCAPE)
β’ Added presentation while resetting offered choices using Fated Persuasion (Mirror)
β’ Added and updated some icons in the Mirror of Night and Pact of Punishment
β’ Added graphical icons for various new Boons, Aspects, and Upgrades
β’ Updated the look of one of the locked doors in the House of Hades
β’ Made various improvements, detailed below, that in aggregate should improve clarity during combat
β’ Updated on-hit visual effects (they are cleaner and now have directionality)
β’ Updated on-hit visual effects for rapid-fire attacks
β’ Updated on-hit visual effects for foes with Armor
β’ Updated visual effects when foes are slain
β’ Updated the look of damage shroud (i.e., when you get hit; this no longer reduces visibility as much)
β’ Updated the look of the Power Shot full-screen effect (not as jarring as before)
β’ Updated the look of Trap floor panels (they should be easier to spot)
β’ Foes' Summoning Circles now are sized relative to the foe; they have varying sound effects as well
β’ Minor improvements to the look of the Underworld Map between regions
β’ Minor improvements to Weapon Unlock presentation
β’ Other minor visual changes, fixes, and improvements
Menus & UI
β’ Updated Mirror of Night screen and presentation based on new functionality
π’ Added category-specific indicators when House Contractor has new items or is sold out
π’ Added reminder to activate Legendary Keepsakes in certain contexts
β’ Added feedback when failing to power up Pierced Butterfly (Thanatos) or Lambent Plume (Hermes)
β’ Added ammo-regeneration indicator while using Stygian Soul (Mirror)
β’ Improved sorting of resources along right screen edge
π’ Improved feedback using Charged Throw (Spear)
β’ Made various improvements, detailed below, that in aggregate should improve clarity during combat
β’ Updated Damage Numbers presentation to reduce clutter (successive damage now ticks up a single number)
β’ Updated Boon Sidebar to show only relevant Boons (everything is still in the Boon Info screen)
β’ Updated Status Curse stack feedback on foes
β’ Other minor fixes, changes, and improvements
Music & SFX
β’ Added new sound effects for the Twin Fists
β’ Added new sound effects for the Aspect of Arthur (Blade)
β’ Updated sound effects for the Well of Charon and Purging Pool
β’ Updated sound effects for the House Contractor
β’ Updated sound effects for some attacks from spurned Olympians
β’ Added and updated ambient sounds in some chambers
β’ Other minor changes, fixes, and mix improvements
Voice & Narrative
β’ Extended Affinity Gauges for Nyx, Chaos, Artemis, and Zeus (you can give them more gifts)
β’ Added many narrative events (with Nyx, Chaos, Orpheus, Eurydice, Artemis, Zeus, Hades, and more)
β’ Added new Remembrance sequences (when Lord Hades appears at the start of some escape attempts)
β’ Added several new Duo Boon interactions for some pairings
Added many new Zagreus voice lines to various contexts for additional variety
π’ Added more voiceover variety in the Final Boss encounter
β’ Added Codex entry for Malphon, the Twin Fists
π’ Added Codex entries for Underworld Regions (i.e., various locations)
π’ Added Codex entries for River Denizens (i.e., fish)
β’ Added Codex entries for Fables (use Legendary Keepsakes to unlock these)
β’ Updated Codex entry for Nyx
π’ Added utterly nightmarish new Flashback Sequence...
β’ Added yet another new Early Access Ending variant
β’ Minor changes to effects on Nyx voiceover
β’ Updated requirements and other minor changes to various narrative events
β’ Fixes and tuning to various contextual voice events
β’ Added several missing subtitles
New Settings
π’ Added Master Volume setting to Settings
π’ Added Screen Shake toggle to Settings
Miscellaneous
β’ Updated Development Roadmap to reflect our plans for our next Major Update, slated for June
β’ Added community-translated content in some languages (translations are ongoing for newer content)
β’ Added a number of new Victory Screen Commendations
β’ Lord Hades will sometimes judge the shades gathered in his Great Hall
β’ Dusa and Megaera will sometimes be gossiping in the lounge
β’ Hypnos will sometimes fall back asleep
π’ Wretched Broker now has a Limited Time Offer letting you exchange Darkness for Gemstones
π’ While switching auto-aim targets with the Bow and Rail, Zagreus quickly rotates instead of snapping (this is a cosmetic change with no effect on aim speed)
β’ Urns can now be broken as a result of some knock-away effects (not just direct attack)
β’ Added a visual hint when trying to exit chambers before collecting the reward
β’ Keepsake Screen no longer shows available Ambrosia before it can be used there
β’ Minor improvements to door interact presentation in the Temple of Styx
β’ Minor improvements to Rod of Fishing presentation
β’ Sisyphus now tosses items in your general direction
β’ Updated Credits with additional Community Contributors (Thank you for all your help!!)
π’ References to lava changed to magma (as is well known, magma is beneath the earth, lava is above it)
π’ Various text fixes, updates, and clarifications
Bug Fixes
β’ Fixed lag issues using Switch Pro controllers (if you run into input issues, please report them by pressing F10)
β’ Fixed rare instances of foes taking wall-slam damage multiple times from a single knock-away effect
π’ Fixed damage effects playing after Death Defiance activation, rather than before
π’ Fixed Splendid Lyre sometimes not making a sound when used
π’ Fixed God of War (Fated List) coming from Artemis rather than Ares
β’ Fixed an issue where gifting Thanatos during an escape attempt made him noninteractive in the House
β’ Fixed being able to use exits in some Chambers while using the Rod of Fishing
β’ Fixed certain story events in the Prince's Bedchambers not queuing properly
β’ Fixed issues toggling some House Decor items from the House Contractor
β’ Fixed a graphical issue exiting the Temple of Styx
β’ Fixed a visual issue where Chill effects would tint a character's speech bubble
β’ Fixed a visual issue when Wave-Makers are affected by Chill effects
π’ Fixed weapon charge-up sounds sometimes persisting between chambers
π’ Many other minor fixes
Quote of the Patch
'Nyx, whom the Romans called Nox, is a scarcely personified abstraction... Alone she spawned a large and generally unpleasant brood that included Moros (Doom), Thanatos (Death), Hypnos (Sleep), the Fates, and Nemesis.' ~Crowell's Handbook of Classical Mythology (E. Tripp)
Patch Notes Archive
For patch notes from the previous Major Update, check out The Long Winter Update Patch Notes (March, 2020).
Early Access Patch 043 - March 24, 2020
This patch contains more localized text and improvements following this month's Nighty Night Update. Thank you for playing and for your feedback, and see you again for our next Major Update in June!
Foes & Encounters
π’ 'Trial of the Gods': reduced move speed penalty applied by Demeter's attack if you spurn her
π’ Splitter: will not retreat as far onto magma pools; reverted change from last patch that made them less likely to retreat (this had some negative side effects we expect to address in a future update)
β’ Tiny Vermin: fixes and tuning to some behaviors of this recently-added Temple of Styx mini-boss
Keepsakes & Items
π’ Companion Rib (Skelly): increased health for summoned companion
Level Design & Environments
β’ Minor fixes and improvements to various chambers
Art & Visual FX
β’ Updated visual for the Permanent Record object in the Admin Chamber
β’ Improved look of the defensive aura expiring with the Stygian Blade (Arthur Aspect)
β’ Other minor fixes and improvements
Music & SFX
β’ Added sound effects for shades pleading their cases to Lord Hades
β’ Updated sound effects for recently-updated 'There Is No Escape' and 'Boss Vanquished' messages
β’ Updated sound for Ice Wine (Demeter x Dionysus)
π’ Updated ambient sound in the Admin Chamber
π’ Updated ambient sound during Remembrance sequences
β’ Other minor changes and improvements
Voice & Narrative
β’ Extended Affinity Gauge for Aphrodite (you can give her more gifts)
β’; Primordial Chaos now sometimes speaks via the Shield of Chaos (Chaos Aspect) after a certain point...
β’ Added more contextual voice lines for the Permanent Record and Security Log screens
π’ Reduced the requirement for the newer Flashback Sequence (it can occur sooner than before)
β’ Adjustment some Inspect Points in the newer Flashback Sequence
β’ Fixed scripting issues with the recently added subplot between Nyx and Dusa
β’ Fixed some losing-streak events for certain bosses playing too infrequently if you met the requirements
β’ Fixed Lord Hades judgment voice lines conflicting with his House Contractor purchase voice lines
β’ Fixed Hypnos consolation event for dying to the effects of Tight Deadline (Pact) not playing
β’ Other minor fixes and tuning to various events
Miscellaneous
β’ Added more localized strings for Nighty Night Update content (thank you, Community Translators!)
β’ Added a Victory Screen Commendation, Legendary Boon Boy, for clears with many Legendary Boons
β’ Updated requirements for Victory Screen Commendations that were too frequent or infrequent
β’ Improved presentation for vanquishing the Tiny Vermin in the Temple of Styx
β’; Improved presentation timing for successive encounters with said Tiny Vermin
β’ Improvements to scrolling in the Permanent Record screen
β’ Improved House Contractor purchase presentation for Administrative Privilege and Eldest Sigil
β’ Added preview icon for the Bloodless Sculpture in the House Contractor screen
β’ Minor text changes and fixes
Bug Fixes
β’ Fixed a rare progression blocker on a specific event path with the Fallen Warrior in Elysium
β’ Fixed rare cases where boss damage limits between phases could be bypassed at the start of fights
π’ Fixed issues interacting with Eurydice after the conclusion of her subplot with Orpheus
π’ Fixed a rare issue where Zagreus and the final boss could die at the same time (there can only be one)
π’ Fixed visual issues where Zagreus could get stuck in the firing animation with the Bow
β’ Fixed visual issues with Long Knuckle (Daedalus - Fists)
β’ Fixed UI for Nectar sometimes remaining visible between chambers
β’ Fixed shades in the final chamber of Elysium sometimes facing the wrong way
β’ Fixed some trap interactions with the defensive aura created by the Stygian Blade (Arthur Aspect)
β’ Fixed not being able to scroll to the Fated Persuasion (Mirror) ability in the Well of Charon
β’ Fixed an Inspect Point that was not appearing after the battle with Megaera
β’ Other minor fixes
Quote of the Patch
"'True, Zeus shrank from doing a thing to outrage rushing Night.'"
~The Iliad (Homer; R. Fagles translation)
Early Access Patch 042 - March 17, 2020
Following last week's Nighty Night Update, this patch packs more balance changes, fixes, improvements, and story events. Expect another patch before we shift focus to our next Major Update.
Infernal Arms, Aspects, & Abilities
π’ Stygian Blade: Nova special fires in the direction of the cursor (default mouse-and-keyboard settings)
π’ Stygian Blade (Arthur Aspect): adjusted hitboxes to better match attack visuals; defensive aura prevents floor traps from activating; defensive aura briefly flashes before it expires
π’ Eternal Spear (Guan Yu Aspect): fixed issues where changes to max life were not always correct
Boons & Blessings
β’ Heaven's Vengeance (Zeus): improved scaling from Poms
β’ Sunken Treasure (Poseidon): increased prerequisites (it should not be offered as early in an escape attempt)
β’ Holy Shield (Athena): improved scaling from Poms
β’ Merciful End (Athena x Ares) : fixed it sometimes not being offered by Ares
β’ Curse of Vengeance (Ares): improved scaling from Poms
β’ Wave of Despair (Aphrodite): increased damage; reduced damage radius; improved scaling from Poms
β’ Dual Shot (Artemis): reduced power left; reduced power scaling from Poms
β’ Fully Loaded (Artemis): increased prerequisites (it should not be offered as early in an escape attempt)
β’ Winter's Harvest (Demeter): increased prerequisites (it should not be offered as early in an escape attempt)
β’ Flayed (Chaos): fixed an issue preventing it from affecting the Fists' Dash-Upper
Daedalus Hammer Upgrades
β’ Piercing Volley (Bow): increased damage to Armor
β’ Relentless Barrage (Bow): fixed greater-than-intended shot count with Aspect of Chiron
β’ Rush Kick (Fists): reduced damage; slightly increased charge-up time
π’ Draining Cutter (Fists): life-drain effect now also activates from Aspect of Talos magnetic pull
π’ Quake Cutter (Fists): reduced damage; stomp now modified by Boon effects
Foes & Encounters
β’ Thanatos: fixed Shattered Shackle (Sisyphus) boosting his damage unintentionally
π’ Splitter: less likely to retreat over magma pools
Mirror of Night
β’ Fated Persuasion: after using it, you will now always be offered at least one new selection
Keepsakes & Items
β’ Lambent Plume (Hermes): timer now should stop reliably as soon as bosses are vanquished
π’ Companion Fidi (Dusa): projectiles no longer slowed by your abilities
β’ Fixed several cases when Summon abilities could be used while they were meant to be disabled
Pact of Punishment
π’ Benefits Package: banned certain Perks from certain types of foes
Permanent Record & Security Log
β’ The screen formerly known as the Permanent Record is now called the Security Log
β’ Permanent Record: new! Shows progress with weapons, Boons, and more (find it in the Admin Chamber)
β’ Note: This is a first-pass version of this screen, which we expect to continue improving in subsequent Major Updates
Level Design & Environments
β’ Adjusted layout in smaller chambers in Asphodel (those added in the Nighty Night Update)
β’ Fixed Brimstones being able to fly out of bounds in a certain Tartarus chamber
β’ Other minor fixes and improvements to various chambers
Art & Visual FX
π’ Further adjustments to the look of Olympian Boon pick-ups, making their colors more distinct
β’ Added new character model for the Fallen Warrior in Elysium
β’ Added animations for Lord Hades while judging shades gathered in the Great Hall
β’ Updated animation for Skelly when summoned by Companion Rib
β’ Updated animation for Dusa when summoned by Companion Fidi
β’ Updated visual effects for some upgrades, abilities, and animations for the Twin Fists
β’ Updated icons for some Mirror of Night Talents
β’; Added more animations for the new mini-boss encounter in the Temple of Styx
Music & SFX
π’ Improved audio feedback when activating Ruthless Reflex (Mirror)
β’ Added material sounds to some objects in Asphodel
β’ Other minor changes and improvements
Voice & Narrative
β’ Added new events to a subplot between Nyx and Dusa
β’ Added more dialogue events with Nyx, Chaos, Artemis, Zeus, Aphrodite, Achilles, and others
β’ Minor fixes and tuning to various events
Miscellaneous
β’ Added and updated more localized strings for content from the Nighty Night Update
π’ Reduced requirements to fully unlock River Denizens entries in the Codex
π’ Updated placement of fishing points in various chambers
π’ Updated placement of Infernal Troves in various chambers
π’ Updated placement of Chaos Gates and Infernal Gates in various chambers
β’ The Eldest Sigil has an updated look after you restore it through the House Contractor
β’ Shades in the Administrative Chamber may emote from time to time
β’ Added unique tutorial objectives in the Courtyard while using Aspect of Demeter (Fists)
β’ Removed the Triathlete Victory Screen Commendation, which was appearing too often
β’ Minor presentation improvements when purchasing Eldest Sigil Restoration and Administrative Privilege from the House Contractor
β’ Minor formatting improvements to Security Log screen
β’ Minor text changes and fixes
Bug Fixes
π’ Fixed an issue where you could get limited Cast ammo using Routine Inspection (Pact)
π’ Fixed various display issues with Nourished Soul (Demeter)
π’ Fixed visual effects not appearing correctly with Flying Cutter (Daedalus - Fists)
π’ Fixed Boon Info not appearing reliably while interacting with characters such as Sisyphus
β’ Fixed a graphical issue with Valuable Urns in Asphodels
β’ Fixed a graphical issue unlocking new Mirror of Night Talents
β’ Fixed audiovisual issues with Ice Wine (Demeter x Dionysus)
π’ Fixed requirements for fulfilling Close at Heart (Fated List)
π’ Fixed requirements for fulfilling Goddess of Seasons (Fated List)
π’ Fixed voice lines sometimes not playing when encountering the Bone Hydra
π’ Fixed voice lines not playing reliably after making purchases from the House Contractor
π’ Fixed incorrect instruction text appearing in some contexts in the Pact of Punishment
β’ Other minor fixes
Quote of the Patch
'Then he drew his sword Excalibur, but it was so bright in his enemiesβ eyes, that it gave light like thirty torches. And therewith he put them a-back, and slew much people.'
~Le Morte D'Arthur (Thomas Malory; A. W. Pollard translation)
Early Access Patch 041 - March 11, 2020
This patch contains bug fixes, art and UI improvements, and new story events, following yesterday's Nighty Night Update. We expect to patch again in the coming days. Thank you for playing!
Infernal Arms, Aspects, & Abilities
β’ Twin Fists: improved input buffering after flurry attack; reduced hit pause on Cutter special and Dash-Special (note: this was added as part of a hotfix yesterday)
Boons & Blessings
• Huge Catch (Poseidon): this recently added Legendary Boon now has a chance to be offered in subsequent escape attempts following its unique introduction event
Foes & Encounters
• Skull-Crusher: slightly adjusted attack timing under the effect of Middle Management (Pact)
• Megagorgon: reduced Blink ability timing variance under the effect of Middle Management (Pact)
Pact of Punishment
π’ Benefits Package: banned certain Perks from certain types of foes; reduced bonus Armor from Bruiser Perk
Level Design & Environments
π’ Removed several urns that had no real business being in the Final Boss chamber
β’ Minor improvements to one of the new chambers in Asphodel
Art & Visual FX
π’ Further improvements to the look of Olympian Boon pick-ups, making Olympians easier to spot
β’ Added unique visuals for text presentation when Zagreus dies
β’ Added unique visuals for text presentation when Zagreus vanquishes a boss
β’ Added animations for the new mini-boss encounter in the Temple of Styx
β’ Improved visual effects on Twin Fists (Demeter) Giga Cutter special
β’ Added unique icon for Broken Resolve (Aphrodite)
β’ Slightly reduced the visual size of the interact object for the Shield of Chaos out in the Courtyard
Menus & UI
π’ Adjusted Armored foes' health bars so depleted Armor looks more distinct from depleted Life
π’ Updated damage numbers presentation so Critical numbers appear on their own
π’ Updated Cast tooltip while using Stygian Soul (Mirror)
Music & SFX
β’ Updated sound effects for Twin Fists (Demeter) Giga Cutter special
β’ Updated sound effects for the new mini-boss encounter in Temple of Styx
β’ Other minor changes
Voice & Narrative
β’ Added quite a few more narrative events with and about Nyx
β’ Added more Inspect Points to the Admin Chamber
β’ Minor fixes and tuning to various events
Miscellaneous
β’ Added some additional localized strings for content updated or introduced in the Nighty Night Update
β’ Updated Credits with additional Community Contributors
β’ Various minor text fixes and presentation improvements
Bug Fixes
π’ Fixed a game freeze that could occur when multiple characters speak simultaneously
π’ Fixed a crash involving assembled shades in the House of Hades
π’ Fixed several other crashes reported by users
π’ Fixed music issues and soft locks as part of the Orpheus & Eurydice subplot
β’ Fixed an issue where the incorrect Olympian appeared in one of the new Duo Boon conversations
β’ Fixed tooltips not reliably showing up while mouse-highlighting Talents in the Mirror of Night
β’ Fixed incorrect Dash-Strike visuals using Twin Fists (Talos)
β’ Fixed Affinity Gauge unlock animation not appearing as expected with certain characters
β’ Fixed an issue where insufficient Darkness was refunded in some cases (involving the Pact)
π’ Fixed incorrect text appearing in some Death Defiance tooltips
β’ Fixed a pathfinding issue with Thanatos in a certain chamber in Asphodel
β’ Fixed a visual issue with some door animations in the Temple of Styx
β’ Fixed an issue in Thanatos encounters with Benefits Package (Pact) where you got credit for slaying self-destructing Exalted Shades
β’ Fixed Skelly sometimes talking while Skelly was already in the middle of talking
β’ Minor art and visual effect fixes
β’ Minor text fixes
Quote of the Patch
'Goddess of phantoms and of shadowy play, whose drowsy pow'r divides the nat'ral day:
By Fate's decree you constant send the light to deepest hell, remote from mortal sight'
~The Hymns of Orpheus - "To Night" (T. Taylor translation)
Early Access Patch 040: The NIGHTY NIGHT Update - March 10, 2020
This Major Update opens up even more ways to battle out of hell, with a powerful new weapon, new weapon Aspects, and lots more story to sink your teeth into! As always, we will be closely monitoring feedback and are planning on at least a couple of follow-up patches. Thank you very much for playing!
Highlights
β’ Malphon, the Twin Fists: pummel your foes into the ground with this furious close-quarters weapon
β’ Mirror of Night Rework: now with twice the Talents, inviting more choices to fit your playstyle
β’ Aspect of Arthur: wield the might of Holy Excalibur with this legendary Aspect of the Stygian Blade
β’ Improved Visual Effects: we've made frenetic combat easier to parse without compromising the oomph
β’ New Pact of Punishment Conditions: see if you can survive Benefits Package and Routine Inspection
β’ Administrative Chamber: access your Permanent Record beyond a mysterious locked door in the House
β’ New House of Hades Events: the god of the dead's residence is livelier than ever
β’ Expanded Story: hours of added narrative featuring Nyx, Chaos, Artemis, Zeus, and more
Infernal Arms, Aspects, & Abilities
• Twin Fists: new! Unlock earlier weapons to reveal this (once you return from an escape attempt)
• Twin Fists (Zagreus Aspect): new! Gain attack speed and dodge chance
• Twin Fists (Talos Aspect): new! Drag foes to you with the power of the Magnetic Cutter
• Twin Fists (Demeter Aspect): new! Obliterate foes with the power of the Giga Cutter
• Stygian Blade (Arthur Aspect): new! Seek Nyx to learn more (unlock Guan Yu and Blade aspects first)
• Eternal Spear (Guan Yu Aspect): Spin attack now bounces off obstacles rather than passing through
• Adamant Rail: increased accuracy; now the sixth weapon to be unlocked, after the Twin Fists
• Added one more frame of invulnerability to the Dash (you now are fully invulnerable until you can move)
Boons & Blessings
• Reduced base offering rate of Legendary and Duo Boons; a new Mirror Talent lets you boost this
• Huge Catch (Poseidon): new! Increases chance of finding fishing points
• Holy Shield (Athena): fixed Evergreen Acorn (Eurydice) activating at the same time when you are hit
• True Shot (Artemis): reduced damage scaling from improved rarity
π’ Unhealthy Fixation (Aphrodite): can now be offered if you have Broken Resolve; fixed issues where Charmed damage bonus did not expire
• Battle Rage (Ares): expires after first hit from Aspect of Zeus Throw special; no longer expires when recalling the Spear's Throw special
π’ Urge to Kill (Ares): improved scaling from Poms
• Snow Burst (Demeter): now correctly fires at your position while loading ammo using Aspect of Hera; no longer hits through obstacles
π’ Mistral Dash (Demeter): increased damage
π’ Atrophic (Chaos): fixed issues causing incorrect adjustments to Life Total
• Roiling (Chaos): duration no longer reduced by Boss encounters (since it does not affect those encounters)
• Auto Reload (Hermes): new! Regenerate Bloodstones faster (if you have a certain Mirror talent)
• Bad News (Hermes): new! Deal bonus Cast damage to foes without Cast ammo in them (if you have a certain Mirror talent)
• Greater Recall (Hermes): now requires first having one of Hermes' Cast-affecting Boons
• Flurry Shot (Hermes): reduced power scaling from improved rarity
• Quick Reload (Hermes): increased power scaling at Heroic rarity
Daedalus Hammer Upgrades
π’ Double Nova (Blade): reduced penalty to damage radius
π’ Cursed Slash (Blade): reduced penalty to Life Total
π’ Charged Volley (Bow): increased minimum range; no longer offered while using Aspect of Chiron
β’ Relentless Barrage (Bow): fixed an issue where it sometimes stopped working with Aspect of Chiron
β’ Chain Shot (Bow): shots no longer bounce off of invisible Chamber boundaries
β’ Minotaur Rush (Shield): increased Bull Rush Power Shot damage
π’ Charged Shot (Shield): increased minimum range
β’ Explosive Return (Shield): slightly reduced damage
β’ Exploding Launcher (Rail): slightly reduced damage
β’ Cluster Bomb (Rail): adjusted firing pattern
β’ Hazard Bomb (Rail): now fires on press (rather than on release); fixed interaction with Inescapable Blast
β’ Spread Fire (Rail): reworked; now fires as a single, powerful blast
β’ Long Knuckle (Fists): new! Attacks have improved range and damage
β’ Rolling Knuckle (Fists): new! Attack combo ends in a powerful hook punch
β’ Concentrated Knuckle (Fists): new! Successive attacks against the same foe deal more damage
β’ Breaching Cross (Fists): new! Your Dash-Strike pierces foes and deals bonus damage to Armor
β’ Explosive Upper (Fists): new! Your Dash-Special (unique to Twin Fists) deals bonus area damage
β’ Rush Kick (Fists): new! Dash toward foes with a powerful kick
β’ Flying Cutter (Fists): new! Hold Special for a stronger, longer range strike
β’ Draining Cutter (Fists): new! Slay foes with your Cutter special to restore some Life
β’ Quake Cutter (Fists): new! Deal area damage while landing from your Cutter special
Foes & Encounters
β’ 'Trial of the Gods': updated many effects from spurned gods; no longer occur in smaller chambers
β’ Thanatos: reduced appearance rate in Tartarus; removed Flame Wheels from appearing in these fights
π’ Larger chambers in Asphodel now only appear later in the region
β’ Bone Hydra: a wider variety of heads can appear (note that no new types have been added)
π’ Exalted Longspear: attack visual more closely matches its hit box
π’ Splitter: updated pattern of split-firing projectiles (it should look better)
β’ The Minotaur: updated spin attack, specific to the effect of Extreme Measures (Pact)
π’ Theseus: can no longer invoke Demeter's aid before you have met her
π’ Crawler: Elite variant no longer appears, although...
β’ ...added a terrifying new mini-boss encounter to the Temple of Styx...
Mirror of Night
β’ Reworked! More choices, improved usability, reduced total Darkness cost; in more detail:
β’ Added a new flip-side Talent for each Talent! Only one Talent per pair can be active at a time
β’ Removed ability to subtract ranks in a given talent; added a full Darkness refund option
β’ Talents are no longer all visible at the start of the game; they are now unlocked two rows at a time
β’ Later Talents cost less Darkness; if you had more invested than is now required, it has been refunded. Total Darkness required to max all Talents is less than before (when there were half as many Talents)
• Fiery Presence: new! Deal more damage vs. undamaged foes
• Dark Regeneration: new! Recover health when you collect Darkness
• Stubborn Defiance: new! A single Death Defiance effect that replenishes in each Chamber
• Ruthless Reflex: new! Dash just before taking damage for bonus damage and dodge chance
• Stygian Soul: new! Your Cast ammo regenerates automatically (instead of dropping from foes)
• Golden Touch: new! Earn money between Underworld regions based on how much you have
• High Confidence: new! Deal bonus damage while your Life Total is high
• Abyssal Blood: new! Foes with Cast ammo in them move slower and deal less damage
• Family Favorite: new! Deal bonus damage for each different Olympian whose Boons you have
• Olympian Legacy: new! Improves chance of finding Duo or Legendary Boons
• Gods' Chosen: new! Improves chance of finding chambers with Boons, Hammers, or Poms
• Fated Persuasion: new! You can randomly alter Boon and Well of Charon choices offered
• Note: We have plans to do even more with the Darkness resource in future updates
Keepsakes & Items
• Lucky Tooth (Skelly): reduced healing at higher ranks (bringing it in line with other defensive Keepsakes)
• Broken Spearpoint (Fallen Warrior): fixed issues with it not working against some Final Boss attacks
• Black Shawl (Nyx): reworked; now gives bonus damage vs. undamaged foes and while backstabbing
π’ Companion Mort (Thanatos): no longer blockable by shield-bearing foes
• Companion Rib (Skelly): increased resistance to wall-slam damage
• Companion Shady (Sisyphus): resource drops now affected by certain Boons; reduced money drops
• Touch of Styx (Well): new! Improves healing from Stubborn Defiance
• Touch of Styx Dark (Fallen Warrior): new! A superior version of the above
• Trove Tracker (Well): no longer offered in the Temple of Styx (Lord Hades wouldn't put troves there)
Pact of Punishment
π’ Budget Cuts: cut from game; replaced with...
π’ Routine Inspection: new! Disables Mirror of Night talents, three at a time from the bottom
π’ Benefits Package: new! Gives Dire (a.k.a Armored) foes an assortment of nasty Perks:
β’ Shifter: teleports around from time to time
β’ Bruiser: extra armor
β’ Puller: surrounded by a field that pulls you in
β’ Savior: intermittently makes nearby foes briefly invulnerable
β’ Slugger: hits harder
β’ Speeder: moves and attacks faster
β’ Linker: links to other foes via a continuous beam that damages you
β’ Cloner: summons 1-Life copies of itself
β’ Burner: spews molten puddles
β’ Seeker: ranged attacks track you
β’ Popper: bursts into Exalted Shades that self-destruct
β’ The Condition previously called No Choice now is called Approval Process
Permanent Record
• new! Added a screen summarizing each of your escape attempts; find it in the House's locked chamber
• Note: This is a first-pass version of this screen, which we expect to continue improving in subsequent Major Updates
House Contractor
• Added items specific to certain subplots...
Fated List of Minor Prophecies
• Whence Night and Darkness Came: new! Nyx and Chaos shall be reunited
• Musician and Muse: new! Orpheus and Eurydice shall be reunited
• The Holy King: new! The Aspect of Arthur shall reach the surface
• Slashed Benefits: new! Foes with all Benefits Package Perks shall be slain
• Denizens of the Deep: new! A variety of fish shall be caught
• Dark Reflections: new! Successful escapes shall be completed using all Mirror Talents
• End to Torment: aiding Sisyphus is more involved than before (if you haven't done this yet)
• Updated requirements to fulfill several other Prophecies (won't affect you if you've already fulfilled them)
Level Design & Environments
β’ Added two new chambers to Asphodel
π’ It is easier to reliably dash across gaps in several Temple of Styx chambers
π’ Updated, clearer cover layout in the Final Boss chamber
β’ The lounge's kitchen area in the House of Hades is easier to get to
β’ You can now get into one of the locked chambers in the House of Hades...
β’ Other minor fixes and improvements to various chambers
Art & Visual FX
β’ Updated main menu based on new Major Update
β’ Added new portraits and character model for Nyx
β’ Added new character model and animations for Hypnos
β’ Added new animations for Dusa
β’ Added some new animations for Lord Hades
β’ Added unique art, animation, and VFX for the Twin Fists and its Aspects
β’ Added unique art, animation, and VFX for the Aspect of Arthur (Blade)
β’ Updated the look of Olympian Boon pick-ups
β’ Updated the look of the House Contractor screen
β’ Updated the look of the Well of Charon screen
β’ Updated the look of the Pool of Purging screen
β’ Updated the look of the Fated List screen
β’ Updated the look of information panels (e.g. the one that says THERE IS NO ESCAPE)
β’ Added presentation while resetting offered choices using Fated Persuasion (Mirror)
β’ Added and updated some icons in the Mirror of Night and Pact of Punishment
β’ Added graphical icons for various new Boons, Aspects, and Upgrades
β’ Updated the look of one of the locked doors in the House of Hades
β’ Made various improvements, detailed below, that in aggregate should improve clarity during combat
β’ Updated on-hit visual effects (they are cleaner and now have directionality)
β’ Updated on-hit visual effects for rapid-fire attacks
β’ Updated on-hit visual effects for foes with Armor
β’ Updated visual effects when foes are slain
β’ Updated the look of damage shroud (i.e., when you get hit; this no longer reduces visibility as much)
β’ Updated the look of the Power Shot full-screen effect (not as jarring as before)
β’ Updated the look of Trap floor panels (they should be easier to spot)
β’ Foes' Summoning Circles now are sized relative to the foe; they have varying sound effects as well
β’ Minor improvements to the look of the Underworld Map between regions
β’ Minor improvements to Weapon Unlock presentation
β’ Other minor visual changes, fixes, and improvements
Menus & UI
β’ Updated Mirror of Night screen and presentation based on new functionality
π’ Added category-specific indicators when House Contractor has new items or is sold out
π’ Added reminder to activate Legendary Keepsakes in certain contexts
β’ Added feedback when failing to power up Pierced Butterfly (Thanatos) or Lambent Plume (Hermes)
β’ Added ammo-regeneration indicator while using Stygian Soul (Mirror)
β’ Improved sorting of resources along right screen edge
π’ Improved feedback using Charged Throw (Spear)
β’ Made various improvements, detailed below, that in aggregate should improve clarity during combat
β’ Updated Damage Numbers presentation to reduce clutter (successive damage now ticks up a single number)
β’ Updated Boon Sidebar to show only relevant Boons (everything is still in the Boon Info screen)
β’ Updated Status Curse stack feedback on foes
β’ Other minor fixes, changes, and improvements
Music & SFX
β’ Added new sound effects for the Twin Fists
β’ Added new sound effects for the Aspect of Arthur (Blade)
β’ Updated sound effects for the Well of Charon and Purging Pool
β’ Updated sound effects for the House Contractor
β’ Updated sound effects for some attacks from spurned Olympians
β’ Added and updated ambient sounds in some chambers
β’ Other minor changes, fixes, and mix improvements
Voice & Narrative
β’ Extended Affinity Gauges for Nyx, Chaos, Artemis, and Zeus (you can give them more gifts)
β’ Added many narrative events (with Nyx, Chaos, Orpheus, Eurydice, Artemis, Zeus, Hades, and more)
β’ Added new Remembrance sequences (when Lord Hades appears at the start of some escape attempts)
β’ Added several new Duo Boon interactions for some pairings
Added many new Zagreus voice lines to various contexts for additional variety
π’ Added more voiceover variety in the Final Boss encounter
β’ Added Codex entry for Malphon, the Twin Fists
π’ Added Codex entries for Underworld Regions (i.e., various locations)
π’ Added Codex entries for River Denizens (i.e., fish)
β’ Added Codex entries for Fables (use Legendary Keepsakes to unlock these)
β’ Updated Codex entry for Nyx
π’ Added utterly nightmarish new Flashback Sequence...
β’ Added yet another new Early Access Ending variant
β’ Minor changes to effects on Nyx voiceover
β’ Updated requirements and other minor changes to various narrative events
β’ Fixes and tuning to various contextual voice events
β’ Added several missing subtitles
New Settings
π’ Added Master Volume setting to Settings
π’ Added Screen Shake toggle to Settings
Miscellaneous
β’ Updated Development Roadmap to reflect our plans for our next Major Update, slated for June
β’ Added community-translated content in some languages (translations are ongoing for newer content)
β’ Added a number of new Victory Screen Commendations
β’ Lord Hades will sometimes judge the shades gathered in his Great Hall
β’ Dusa and Megaera will sometimes be gossiping in the lounge
β’ Hypnos will sometimes fall back asleep
π’ Wretched Broker now has a Limited Time Offer letting you exchange Darkness for Gemstones
π’ While switching auto-aim targets with the Bow and Rail, Zagreus quickly rotates instead of snapping (this is a cosmetic change with no effect on aim speed)
β’ Urns can now be broken as a result of some knock-away effects (not just direct attack)
β’ Added a visual hint when trying to exit chambers before collecting the reward
β’ Keepsake Screen no longer shows available Ambrosia before it can be used there
β’ Minor improvements to door interact presentation in the Temple of Styx
β’ Minor improvements to Rod of Fishing presentation
β’ Sisyphus now tosses items in your general direction
β’ Updated Credits with additional Community Contributors (Thank you for all your help!!)
π’ References to lava changed to magma (as is well known, magma is beneath the earth, lava is above it)
π’ Various text fixes, updates, and clarifications
Bug Fixes
β’ Fixed lag issues using Switch Pro controllers (if you run into input issues, please report them by pressing F10)
β’ Fixed rare instances of foes taking wall-slam damage multiple times from a single knock-away effect
π’ Fixed damage effects playing after Death Defiance activation, rather than before
π’ Fixed Splendid Lyre sometimes not making a sound when used
π’ Fixed God of War (Fated List) coming from Artemis rather than Ares
β’ Fixed an issue where gifting Thanatos during an escape attempt made him noninteractive in the House
β’ Fixed being able to use exits in some Chambers while using the Rod of Fishing
β’ Fixed certain story events in the Prince's Bedchambers not queuing properly
β’ Fixed issues toggling some House Decor items from the House Contractor
β’ Fixed a graphical issue exiting the Temple of Styx
β’ Fixed a visual issue where Chill effects would tint a character's speech bubble
β’ Fixed a visual issue when Wave-Makers are affected by Chill effects
π’ Fixed weapon charge-up sounds sometimes persisting between chambers
π’ Many other minor fixes
Quote of the Patch
'Nyx, whom the Romans called Nox, is a scarcely personified abstraction... Alone she spawned a large and generally unpleasant brood that included Moros (Doom), Thanatos (Death), Hypnos (Sleep), the Fates, and Nemesis.' ~Crowell's Handbook of Classical Mythology (E. Tripp)
Patch Notes Archive
For patch notes from the previous Major Update, check out The Long Winter Update Patch Notes (March, 2020).