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Job Opportunity: UI Illustrator for Hades II

By Supergiant Games December 8th, 2022

Update: Applications for this position are now closed. Thank you to all those who applied!


Our San Francisco-based team is seeking a UI Illustrator to create menu screen concepts, in-game HUD elements, and icons for our upcoming game, Hades II. This is a part-time, remote position on an as-needed basis for a limited scope of work. Here's the Keepsakes screen from the original game, as an example of this type of work!

Job Responsibilities:

  • Create hundreds of icons in a stylistically consistent way

  • Concept and illustrate screen elements, including buttons and backgrounds

  • Create UI and HUD mock-ups based on gameplay requirements

  • Prepare and organize layered files such that they are motion-graphics ready

  • Take feedback from our UI & VFX Artist and Art Director to meet artistic requirements

  • Deliver on artistic / creative goals while adhering to production, gameplay, and performance requirements

About the Candidate:

  • Experience working on UI illustration on shipped titles or completed personal projects

  • Organized, responsible, and able to work autonomously

  • Excellent written and verbal communication

  • Experience with Photoshop, fonts, and video game accessibility standards

  • Familiarity with Supergiant's titles, especially Hades; general interest in video games

Compensation: We are open to a range of experience for this position, and will offer commensurate compensation. For those earlier in their careers at the Associate level (~1-3 years experience), we offer $40/hr.; while for those at Senior Advanced (~12+ years experience) level, we offer $80/hr., with the range applying to experience levels in between. Our expectation is that more-experienced candidates would be able to deliver high quality first-pass work more often, requiring fewer revisions, and that such candidates may be more involved in the technical integration of their work as well.