The Murder Death Kill update is out now for our rogue-like dungeon crawler! It’s a free, automatic download if you own the game on the Epic Games store. This latest update introduces an enigmatic rival, vicious new bosses, and new godlike powers:
Key Features
- Wield the Wrath of Olympus using super-powered new abilities that can turn the tables against your foes. Build up your Wrath Gauge as you fight, then unleash hell!
- Meet Thanatos, Death Incarnate, a much-feared god of the underworld who has a knack for interfering with your escape attempts...
- Battle the Fury Sisters, Alecto & Tisiphone, whose viciousness is such that even Lord Hades is reluctant to recruit their assistance!
- Gain New Boons from each of the Olympian gods -- nearly 20 new boons in all, including new Paired Powers, granting the combined strength of different gods!
- Confront New Foes, namely the Bloodless Burn-Flinger and Wave-Maker, whose ferocious attacks will disrupt your tried-and-true strategies.
Plus, an awesome new music track, scores of new fully-voiced narrative events, balance changes, enhanced art and visual FX, and more! Full patch notes are available in the game client and at the Supergiant official Discord.
The Murder Death Kill Update also includes the latest version of the Development Roadmap, accessible from the game’s main menu.
May the Fates favor you, for Thanatos, Alecto, and Tisiphone will not!
P.S.: Want to know what it's like working on Hades at Supergiant? Then watch the second installment of Noclip's one-of-a-kind documentary series about our Early Access development! Following our launch in December, this episode shows our ongoing efforts to build the game in partnership with our community.
We wanted to let you know that The Good Times Update for Hades is now available! It’s a free, automatic download for owners of the game via the Epic Games store. Our second major update introduces new ways to play while expanding the cast of characters and story:
Key Features
- Meet Dionysus, God of Wine, a carefree meddler who’s always up for some feasting! With his blessings, your foes are really going to feel it in the morning.
- Wield the ‘Adamant Rail’, a rapid-fire weapon that predates (and out-classes) early firearms by several millennia! It packs a real punch with its own distinct playstyle.
- Unlock the Power of ‘Fated Authority', with which you can bend the Underworld more to your will. Use it to tempt the Fates to yield alternate rewards in each chamber!
- Descend into ‘Infernal Gates', if you dare! Grow stronger than ever, but only if you can complete tough challenges intended for experienced players.
Plus, look for new abilities, balance changes, fully-voiced narrative events, enhanced art and visual FX, a brand new song from our award-winning composer, and many more features and improvements! Full patch notes are available in the game client and our official Discord.
The Good Times Update also introduces our new Development Roadmap, accessible from the game’s main menu. It describes our priorities around creating a new Biome packed with new foes and challenges, new boss fights, and new ways to take advantage of the various resources you accumulate as you play, as part of our development goals for this year. Our Roadmap should shed some light onto where we think the game is headed -- without spoiling any of the surprises we have in store!
Until then, we hope you have a smashing good time with our latest update, and we’re excited to hear what you think!
We’re very excited to announce that The Chaos Update is now available for Hades! If you own the game on the Epic Games store, you’ll get it as a free, automatic download. This is the first of our planned monthly updates during Early Access, and it’s packed with new features and improvements:
Key Features
- Meet Primordial Chaos, distant ancestor of the gods! Blessings from Chaos offer powerful benefits… along with unexpected side effects. So choose wisely!
- Unlock the Infernal Contract for the ultimate challenge! For those skilled and determined enough to have cleared the game, now even greater trials await.
- New & Improved Look for the player character: We’ve retouched thousands of frames of animation to bring our protagonist in line with the game’s distinctive look!
- Trade with the Wretched Broker and exchange surplus resources for what you need! Seek him in the Lounge in the House of Hades.
- New Foes & Encounters to confront! Look for three new foes (such as the deadly Skull-Crusher) along with six additional chambers to fight through.
Plus, look for new balance changes, fully-voiced narrative events, upgradeable Keepsakes, music, bug fixes, and more! Full patch notes are available in the game client and our official Discord.
We hope you find The Chaos Update makes Hades an even more thrilling experience. Many of the features in this update were inspired and influenced by feedback from you, the players, and we invite you to send us impressions of this latest version of the game on our Discord.
The Chaos Update expresses our Early Access philosophy by expanding on the game and story in unison. We’d like to thank all our players and early adopters for making our Early Access a success thus far, and we're looking forward to seeing your latest attempts to battle out of hell!
P.S.: In case you missed it, be sure to check out Hades - Developing Hell, a new documentary series from Noclip showing you what life is like at Supergiant as we work together to bring Hades to life!
Tonight at The Game Awards, we were absolutely beside ourselves with excitement to reveal Hades, the fourth game from our studio -- which you can PLAY RIGHT NOW in Early Access! It's now available for $19.99 at the new Epic Games store. Watch our official trailer to see it in action:
Hades is a rogue-like dungeon crawler where you defy the god of death as you hack and slash your way out of the Underworld of Greek myth. It’s never the same experience twice: Each time you play, you’ll combine the divine might of various Olympian gods with your own, brave nefarious new challenges, and unravel more of the story featuring our award-winning art, audio, and narrative.
Hades is a living game in active development: Expect regular updates introducing new features, events, characters, weapons, powers, environments, and more. We think developing Hades in Early Access is key to making it the best game it can be, which is our goal.
We're sure you have a lot of questions, and we have lots more to say about the game -- so head on over to our Hades FAQ to learn more. Or just dive right into the game, and experience the latest and greatest from our team!!
Last Updated March 19, 2024: Here are answers to frequently asked questions about our fourth game, Hades!
What is Hades?
Hades is a rogue-like dungeon crawler in which you defy the god of the dead as you hack and slash your way out of the Underworld of Greek myth. We think it combines the best aspects of our previous games, including the fast-paced action of Bastion, the rich atmosphere and depth of Transistor, and the character-driven storytelling of Pyre.
It’s never the same experience twice: Each time you play, you'll combine the divine might of various Olympian gods with your own in new ways, brave a wide variety of different challenges, and unravel more of the story featuring our award-winning art, audio, and narrative. You may play for not just dozens of hours, but hundreds of hours, while still discovering new character builds and story events.
In addition to these digital versions, look for physical versions for the Switch, Xbox, and PlayStation in retail stores worldwide.
Release History: Hades originally launched in Early Access on the Epic Games Store on December 6, 2018; then on Steam in Early Access on December 10, 2019. Version 1.0 of the game simultaneously launched on these platforms as well as Nintendo Switch on September 17, 2020. Hades then launched on Xbox and PlayStation on August 13, 2021. A mobile version for iOS devices and available through Netflix Games launched on March 19, 2024.
What are the computer versions' minimum system requirements?
Hades for PC requires at least Windows 7 SP1, with a Dual Core 2.4 GHz processor, 4 GB RAM, 1GB VRAM with DirectX 10+ support, and 15 GB disk space.
Hades for Mac requires at least macOS 10.13.6+ on a system that supports Metal API, with a Dual Core 2.4 GHz processor, 4 GB RAM, Intel HD 5000 or better, and 15 GB disk space.
What are the differences between the PS5 & Xbox Series X|S versions vs. PS4 & Xbox One versions of Hades?
The PS5 and Xbox Series X|S versions of Hades feature 4K visuals at a target 60 frames per second, while the PS4 and Xbox One versions are 1080p at a target 60fps. In addition, Hades features enhanced controller vibration and lighting on the PlayStation 5 DualSense controller.
If I purchase Hades on PS4, do I get a free upgrade to PS5?
Yes! Both the physical and digital PlayStation 4 versions of Hades include a free upgrade to the digital PlayStation 5 version.
If I purchase Hades on Xbox One, do I get a free upgrade to the Xbox Series version?
Yes! Hades uses Smart Delivery allowing access to both the Xbox One version and the Xbox Series version on one disc. Additional information on Smart Delivery can be found at xbox.com/smart-delivery.
What languages does the game support?
Hades features English-language text and voiceover, and full text translations in the following languages: French, Italian, German, Spanish, Russian, Brazilian Portuguese, Korean, Polish, Simplified Chinese, and Japanese.
I love the music in your games. Is the Hades soundtrack available?
Yes! Music has always been a big part of our games, and Hades is no exception! We’re eager for you to hear the blood-pumping musical score by our award-winning composer, Darren Korb. The original soundtrack features two and a half hours of music created especially for the game.
Yes! Hades supports cloud saves on Steam and the Epic Games Store. You may also find local copies of your saves in Documents\Saved Games\Hades.
Does Hades support cross-saves between PC and Nintendo Switch?
Yes! Our Cross-Saves feature lets you transfer your Hades PC save data to and from the Nintendo Switch version. It's easy to use, and you can learn more about it from the Cross-Saves submenu on the Nintendo Switch version of the game.
Note: The Xbox and PlayStation versions of Hades do not support PC cross-saves like the Nintendo Switch version.
I ran into a technical issue with the game. What should I do?
We’ve done our best to launch Hades in a high-quality, problem-free state. However, you may run into problems we didn’t find. If you experienced any problems running the game and need technical support, visit our Knowledge Base, or have a look in #hades-tech-fixes in our official Discord server, which should help get you sorted.
What is a rogue-like (or rogue-lite), anyway...?
The rogue-like is a cousin of the action RPG genre that put us on the map with our best-selling titles, Bastion and Transistor. Rogue-likes are combat-oriented games where you get stronger as you fight, (almost) inevitably dying at some point, then carrying that knowledge forward into your next randomized run. What's so enthralling about them is how they can be completely different from one run to the next!
While Hades is very much an action game, rogue-likes traditionally are turn-based, strategic games -- so, the term 'rogue-lite' is also sometimes used to describe games that take influence from the genre without strictly adhering to the original format. We love the sense of challenge, player expression, and replayability inherent to such games. With Hades, we wanted to create our own take on this style, with a real sense of place and story to it, much like how we infused a sense of narrative purpose into the action RPG with Bastion, way back when. See it in action here:
Some rogue-likes are brutally difficult... is Hades?
Don't worry! Rogue-like games can be known for their steep difficulty, and indeed, Hades can present a considerable challenge. However, one of our foremost design goals on the project was to open up the thrills of rogue-like games to more players. To that end, and knowing that challenge is relative from player to player, the game offers a wide range of difficulty modifiers as well as permanent progression systems... alongside plenty of characters to interact with when you're not trying to battle out of hell. A feature called God Mode is always available to make you more resilient to damage (and a little tougher still each time you die). We also have Hell Mode for the ultimate challenge, and a late-game system called the Pact of Punishment, which makes things really interesting.... Overall, you'll be able to play Hades your way.
Now that Hades has launched, what's next?
We've always wanted to stick together as a small team and keep making games for as long as we can, one big project at a time! We're excited to figure out what's next and to share whatever that is once we think we're far enough along.
Who are you folks, again...?
We’re Supergiant Games! We're a small independent studio in San Francisco, founded in 2009 and best known for our critically acclaimed games Bastion, Transistor, Pyre, and now Hades.
All seven of our original staff are still working together here in their respective roles, now bolstered by more than twice as many talented individuals who complete our team. Our ambition has remained the same through the years: to make games that spark your imagination like the games you played as a kid.
I heard Hades was an Early Access game. What is Early Access? Is it over?
Hades did launch as an Early Access game, originally in December 2018. In September 2020, we officially completed our Early Access development and launched v1.0 of the game.
Early Access meant you could play Hades while it was still in active development.
We designed Hades as an Early Access game from the ground up. Our foremost goal was to see if we could create something great in partnership with our community -- a game that was true to our values about design, worldbuilding, and storytelling, and could naturally evolve based on the feedback we'd get along the way. Every aspect of the game, from its modular structure to its approach to narrative, flowed from this idea.
How long was Hades in development?
We got to work on Hades less than a month after our previous game, Pyre, launched on July 25, 2017. Each time we’ve completed a project, we’ve found ourselves eager to dive into something new. This time around, we wanted to make something that combined aspects of all the best ideas we’d picked up over the course of working on our three previous games, as well as delve into Early Access development for the first time. All told, Hades took a little over three years for us to get to v1.0.
Your past games have had wholly original settings. Why the change?
Hades is our first game adapted from an existing mythology -- the world of Greek myth. We felt we had a unique perspective on this theme, and saw the adaptation process as a new and exciting creative opportunity to explore. Our take on Greek mythology assumes no prior knowledge of or interest in the subject. Yet, those familiar with Greek myth should find our take on it to be true to the spirit of the source material, from Homer to Hesiod. Greek myth comes from stories of ancient gods and heroes filtered through new points of view; we’re excited to share ours.
Your games are known for characters and story. How did that fit with Early Access development?
The opportunity to deliver story in a serial fashion during Early Access was one of the many reasons we were excited to go this route with Hades. In the full game, you can look forward to meeting 30 different fully voiced characters, and experiencing the story through thousands of unique events and interactions.
You can engage with the narrative as much as you like, so if you just want to dive in for a quick hack-and-slash session, Hades has you covered. We're eager for you to experience our unique approach to storytelling in this format, where you'll inhabit a living world with characters you'll really get to know, and who remember you time after time.
Why was Hades initially available only via the Epic Games store?
Hades first launched on December 6, 2018 on the Epic Games Store. We had never launched a game into Early Access before, and our players had come to expect complete, self-contained games from us ever since Bastion’s debut in 2011. With Hades, we knew we really wanted to create a game we could develop in partnership with the community, and from talking to the folks at Epic, we realized their store would be the perfect place to conduct our experiment.
Is Hades a multiplayer game, or are there any plans for multiplayer?
Hades is a single-player game. We have no plans to add multiplayer, as we created the gameplay and narrative of Hades with a solo experience in mind.
Does Hades include DRM of any kind?
No. The computer versions of Hades are DRM-free.
I have more questions!
Please feel free to reach out with questions or feedback via our Contact page or Discord.
Our sci-fi themed action RPG invites you to wield an extraordinary weapon of unknown origin as you fight through a stunning futuristic city. Our studio's second game is a critical and commercial hit that's earned more than 100 awards and accolades. We've faithfully adapted and optimized it for Nintendo Switch, taking advantage of HD rumble and the system's unique design.
Transistorfirst debuted in 2014, several years after the successful launch of our first game, Bastion (also on Switch). With it, we really wanted to prove to ourselves and our players that we could create a whole new universe with a unique sense of style and play, and looking back we couldn't be happier with the response it got. To everyone for whom Transistor struck a chord, thank you so much!
If you've played Transistor, then you know an awful lot of fuss can happen over a certain extraordinary, talkative, neon-lit weapon of mysterious origin. Well, you don't have to be the Camerata to get your hands on it anymore, because we're GIVING AWAY this absolutely stunning, life-sized, lit-up, talking version of the Transistor itself, crafted to perfection by the masters at Volpin Props.
HOW TO ENTER: All you have to do is subscribe to the Supergiant Blast, our free monthly email newsletter where we give you the inside scoop about what we're up to. Just like with our recent Cael Hammer Giveaway, if you're already a subscriber, you're all set! We'll select the lucky winner after November 12, 2018.
PRIZES: The grand-prize winner will receive the Transistor itself. Ten winners will receive a copy of the Transistor Original Soundtrack (Vinyl), signed by composer Darren Korb and vocalist Ashley Barrett. Twenty additional winners will receive download codes for Transistor for Nintendo Switch.
WATCH: Want to see all that goes into a real-life, light-up, talking Transistor?
How would YOU like to own your very own life-sized, scale version of the Kid's lifelong friend, the Cael Hammer?! Well, we've commissioned a beautiful replica from the masters at Volpin Props, and we're GIVING IT AWAY!
To enter, all you have to do is subscribe to the Supergiant Blast, our monthly email newsletter where we give you the inside scoop about what we're up to. Already a subscriber? Then, you're all set! We'll select the lucky winner after October 20, 2018.
WATCH:This video reveals the meticulous craft and attention-to-detail that went into this stunning piece!
The real-life hammer features fine details above and beyond the original!
Here's a quick Q&A about the sweepstakes:
Q: Wait, you're giving away the Cael Hammer?! How do I sign up? A: We are, indeed! To have a chance to win, just make sure you've subscribed to our Supergiant Blast newsletter by October 20, 2018. We'll announce the lucky winner in a subsequent installment!
Q: So I can just subscribe to the Blast for the contest, then unsubscribe after? A: Sure! The Supergiant Blast is meant for you. If you don't like it, unsubscribe; we'd appreciate any other feedback!
Q: Hypothetically speaking, were I to win, could I... smash stuff with it? A: Please, no! This is a life-size replica designed for display, not for destruction. We want to make absolutely sure it finds a warm and loving home.
Q: Are there any restrictions on who can enter? A: There's always a catch, right...? This giveaway is open to U.S. residents only. As each country tends to have its own unique laws and regulations around these types of giveaways, this restriction was the only way we could make this giveaway happen. Our alternative was not to do it at all, and we decided to do it. We appreciate your understanding in this.
Q: Do you happen to have a big, long block of legalese containing the rest of the rules of the giveaway spelled out in meticulous detail? A: Why, yes, we do, here you go!
Supergiant Games Prize Giveaway Official Rules
NO PURCHASE IS NECESSARY TO ENTER OR WIN. A PURCHASE DOES NOT INCREASE THE CHANCES OF WINNING.
SUPERGIANT GAMES, LLC (“SUPERGIANT GAMES”) IS GIVING AWAY AS PART OF A GIVEAWAY PROMOTION (THE “GIVEAWAY”) ONE CUSTOM-MADE REPLICA OF THE "CAEL HAMMER" - A WEAPON FROM OUR GAME, BASTION (THE “CAEL HAMMER” IS THE “PRIZE”, AND MAY ALSO BE REFERRED TO AS THE “HAMMER”).
THESE RULES (“RULES”) SET FORTH THE RULES GOVERNING THE GIVEAWAY AND CONTAIN IMPORTANT TERMS GOVERNING YOUR PARTICIPATION AND OBLIGATIONS SHOULD YOU BE A WINNER. PLEASE READ THESE RULES CAREFULLY AND YOU ARE WARNED THAT YOUR ACCEPTANCE OF A PRIZE UNDER THIS GIVEAWAY WILL REQUIRE THAT YOU GRANT SUPERGIANT GAMES CERTAIN RIGHTS AND LICENSES IN ORDER FOR YOU TO OBTAIN SUCH PRIZE.
Eligibility: This Giveaway is open to anyone who is a subscriber to our Supergiant Games monthly newsletter (“the Supergiant Blast”) who are subscribers anytime during the time period from between September 28th, 2018 and October 19th, 2018 who are also legal residents of the United States of America (all such subscribers are “Eligible Participants”) and is void where prohibited by law. Employees of Supergiant Games, LLC., its affiliates, subsidiaries, advertising and promotion agencies, and suppliers, (collectively the “Employees”), and immediate family members and/or those living in the same household of Employees, are not eligible to participate in the Giveaway. The Giveaway is subject to all applicable federal, state, and local laws and regulations and the Giveaway is void where prohibited.
Acknowledgement of Rules and Withdrawal: These rules (“Rules”) govern the operation of the Giveaway and YOU ARE HEREBY PUT ON NOTICE THAT PRIZES ARE AWARDED SUBJECT TO THESE RULES. If you do not wish to be considered in the drawing, please contact Supergiant via email at info@supergiantgames.com and Supergiant will not enter you in the drawing.
How to Enter: All Eligible Participants are automatically entered in the Giveaway, but if you are not an Eligible Participant, you may enter the Giveaway by mailing a postcard to Supergiant Games, LLC at 521 Gough Street, San Francisco, CA 94102 with your name, an active email address where Supergiant Games can contact you, a statement that such postcard is an entry for the Cael Hammer giveaway promotion. All who enter via postcard are also an “Eligible Participant.” All postcard entries must be received by October 19th, 2018 at 11:59pm PST to be eligible for a chance to receive the Prize.
Prize: All Eligible Participants will be entered into a drawing where one Hammer will be awarded to an Eligible Participant. The one Eligible Participant who is awarded the Prize is deemed the “Winner.” No cash or other prize substitution is permitted except at Supergiant Games’ discretion. The Prize is nontransferable. No substitution of prize or transfer/assignment of prize to others or request for the cash equivalent by any Winner is permitted. Acceptance of a prize constitutes permission for Supergiant Games to use Winner’s name, entry, portrait, picture, voice, likeness, image, statements about the Giveaway, and biographical information for news, publicity, information, trade, advertising, public relations, and promotional purposes, without any further compensation, notice, review, or consent to or by Winner for Supergiant’s marketing and public relations purposes. In order for an Eligible Participant to receive a Prize, such Eligible Participant must sign Supergiant’s waiver and release form for the benefit of Supergiant Games that also addresses terms and obligations consistent with these Rules so that Supergiant Games has a written and signed agreement with a Winner.
Odds: The odds of winning depend on the number of Eligible Participants at the time of drawing.
Winner Selection and Notification: Winners will be selected by a random selection from all eligible entries under the supervision of Supergiant Games sometime after October 20th, 2018. Winner will be notified by five (5) days following selection of Winner via the email address that Supergiant has on file for such Winner. Supergiant Games shall have no liability for Winner’s failure to receive notices due to spam, junk e-mail or other security settings or for Winner’s provision of incorrect or otherwise non-functioning contact information. If Winner cannot be contacted, is ineligible, fails to claim the applicable prize within five (5) days from the time award notification was sent, or fails to timely return a completed and executed declaration and release as required, the Prize may be forfeited and an alternate Winner selected. Receipt by Winner of the prize offered in this Giveaway is conditioned upon compliance with any and all federal, state, and local laws and regulations. ANY VIOLATION OF THESE OFFICIAL RULES BY WINNER (AT SUPERGIANT GAMES’ SOLE DISCRETION) WILL RESULT IN WINNER’S DISQUALIFICATION AS WINNER OF THE GIVEAWAY, AND ALL PRIVILEGES AS WINNER WILL BE IMMEDIATELY TERMINATED.
Terms & Conditions: Supergiant Games reserves the right, in its sole discretion, to cancel, terminate, modify or suspend the Giveaway should virus, bug, non-authorized human intervention, fraud, or other cause beyond Supergiant Games’ control corrupt or affect the administration, security, fairness, or proper conduct of the Giveaway. In such case, Supergiant Games may select the Winner from all eligible entries received prior to and/or after (if appropriate) the action taken by Supergiant Games. Supergiant Games reserves the right, in its sole discretion, to disqualify any individual who tampers or attempts to tamper with the entry process or the operation of the Giveaway or website or violates these Rules. Supergiant Games has the right, in its sole discretion, to maintain the integrity of the Giveaway.
Limitation of Liability: By participating in the Giveaway, You agree to release and hold harmless Supergiant Games and its subsidiaries, affiliates, advertising and promotion agencies, partners, representatives, agents, successors, assigns, employees, officers, and directors from any liability, illness, injury, death, loss, litigation, claim, or damage that may occur, directly or indirectly, whether caused by negligence or not, from your participation in the Giveaway and/or your acceptance, possession, use, or misuse of any Prize or any portion thereof; (ii) technical failures of any kind, including but not limited to the malfunction of any computer, cable, network, hardware, or software, or other mechanical equipment; (iii) the unavailability or inaccessibility of any transmissions, telephone, or Internet service; (iv) unauthorized human intervention in any part of the entry process or the Giveaway; (v) electronic or human error in the administration of the Giveaway or the processing of entries.
Disputes: THIS GIVEAWAY IS GOVERNED BY THE LAWS OF THE UNITED STATES OF AMERICA AND CALIFORNIA, WITHOUT RESPECT TO ITS CONFLICT OF LAW DOCTRINES. As a condition of participating in this Giveaway, you agree that any and all disputes that cannot be resolved between you and Supergiant Games, and causes of action arising out of or connected with this Giveaway, shall be resolved individually, without resort to any form of class action, exclusively before a court located in California having jurisdiction. Further, in any such dispute, under no circumstances shall participant be permitted to obtain awards for, and hereby waives all rights to, punitive, incidental, or consequential damages, including reasonable attorney’s fees, other than participant’s actual out-of-pocket expenses (i.e. costs associated with entering this Giveaway). Participant further waives all rights to have damages multiplied or increased.
Winners List: To obtain a copy of both Winners’ name or a copy of these Official Rules, mail Your request along with a stamped, self-addressed envelope to: Supergiant Games, LLC at 521 Gough Street, San Francisco, CA 94102 and you will receive such copy sometime after December 31, 2018.
Update 26-oct-2018: Thanks to everyone who applied for the marketing artist position. At this point we're no longer seeking new applicants. Should we have any additional job opportunities in the future, we'll post about it here and via @SupergiantGames.
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We’re seeking a talented artist to work with us on a temporary basis to create marketing art materials. The ideal candidate is a proficient graphic designer with video editing experience and good instincts for how to present our games in different contexts, such as digital storefronts and social media. This is a part-time position that could work remotely or on-site at our San Francisco studio. The contract period is four months minimum with the possibility of renewal.
Turns out, the more games you make, the more marketing art you need!
Job Responsibilities:
Compose high-quality marketing art consistent with the look and feel of Supergiant, often using pre-existing assets and under tight deadlines.
Create digital store art based on requirements and best practices of the respective platforms.
Update / re-author game trailers for digital storefronts and social media.
About the Candidate:
Proficiency with After Effects, Photoshop, and Illustrator.
Experience using video software such as Premiere or Final Cut.
Experience creating animated .GIF/MP4 loops a plus.
Organized, efficient, and able to work autonomously.
Excellent written and verbal communication.
Good at taking or asking for direction.
Graphic Design/UX background a plus.
We offer a competitive hourly rate, flexibility in your work hours, option to work remotely, and the opportunity to work as part of a tight-knit, creative team. To apply, please send an email to jobs@supergiantgames.com with the subject line "Marketing Artist". Include a link to your portfolio as the first line, and your resume in the body of the email (no attachments please).
Please be aware that a paid art test may be requested as part of the evaluation process for the position. We will be accepting applications for this position until October 26, and will follow up with prospective candidates by early November.
Bastion is our original action RPG set in a lush imaginative world, in which players must create and fight for civilization’s last refuge as a mysterious narrator marks their every move. To date, it's sold millions of copies worldwide and earned more than 100 industry accolades. We faithfully adapted and optimized this latest version for Nintendo's wonderful gaming console, so it's perfect for your living room or for playing on the go.
The first version of the game launched waaay back in 2011, when we were still working from the living room of a house! It's been a real treat for us to revisit the world and rediscover the secrets of the Calamity after all this time, and we hope you feel much the same. And, thank you! Your support over the years has made everything possible for us.