We're thrilled to announce that, by popular demand (and there has been a lot), Bastion and Transistor are coming soon to the Switch! Each title has been faithfully adapted and optimized for Nintendo's latest game console, and will soon be available on the Nintendo eShop.

Play them at PAX! PAX West takes place Aug. 31 - Sep. 3 in Seattle. If you're there, visit us at booth 1520 to try both titles before they launch on the Nintendo eShop! We'll also have new Bastion and Transistor merchandise.

About Bastion

Our debut game is an original action RPG set in a lush imaginative world, in which players must create and fight for civilization’s last refuge as a mysterious narrator marks their every move. To date, it's sold millions of copies worldwide and earned more than 100 industry awards and accolades.

Bastion arrives on the Nintendo eShop on September 13, 2018 for $14.99.

About Transistor

Our second title is a sci-fi themed action RPG that invites you to wield an extraordinary weapon of unknown origin as you fight through a stunning futuristic city. Transistor likewise was a critical and commercial hit, also earning more than 100 awards and accolades!

Transistor arrives on the Nintendo eShop on November 1, 2018 for $19.99.

Bastion and Transistor for the Switch mark the first time our games will be available on a Nintendo platform. Several of us from our small team grew up playing classic Nintendo game systems, dating all the way back to the Nintendo Entertainment System in the '80s, so it feels good to have finally had a chance to bring our games to Nintendo's latest and in many ways greatest console. We're grateful to our long-time collaborators at BlitWorks and Confetti for their efforts bringing over Bastion and Transistor, respectively.

* * *

P.S.: With Bastion and Transistor coming to the Switch, you might be wondering, what about our third and latest game, Pyre? The thing is, our games are built on our own custom tech so it's not a small undertaking for us to bring them to new platforms. So, while we haven't ruled anything out for the future, currently we don't have plans to bring Pyre to other platforms. We appreciate the interest, and are looking forward to seeing the response to Bastion and Transistor on the Switch!

Well this one sure took us long enough, seeing as Bastion just celebrated its seventh birthday on July 20! But, from the better-late-than-never department, we're pleased to announce this beautiful new boxed edition of our very first game! Pre-order today for the PlayStation 4 or PS Vita.

This isn't the final packaging but it should be pretty close!

We're grateful to the folks at Limited Run Games for collaborating with us on this latest version. The game itself is identical to what's available for download on the respective platforms -- it's the recipient of more than 100 industry awards, and to date it's sold more than 4 million copies worldwide. And now, you can have it in a physical box for posterity, complete with a brand-new, jam-packed, full-color instruction booklet we created exclusively for this release.

Here's an excerpt from the all-new instruction manual for Bastion.

We're connoisseurs of classic game instruction manuals here at Supergiant, so it was a real pleasure to get to design one in the spirit of the booklets we grew up reading cover-to-cover.

To those who've been asking us for a physical edition of Bastion over the years, thank you for all your interest and support, and we hope you love the result! And, happy seventh birthday to our first game!!

Ever since our studio started back in 2009, we've mostly relied on social media such as Twitter to stay in touch with our players and keep you posted about what we're up to. Today we'd like to let you in on a simple alternative: our mailing list, the Supergiant Blast! Sign up right here in just a few seconds.

Join our mailing list and get the inside scoop on all things Supergiant!

We've made limited use of an email mailing list over the years for announcements and special offers. With the Supergiant Blast, we want to bring you an even closer look at what we're working on. Our mailing list subscribers will be the first to hear about any new games we're making, and will get access to exclusive deals on our original merchandise and inside looks at our studio.

We're kicking off the Supergiant Blast later this month! Sign up by June 25 if you want to get the first installment. We've also updated each of our games on Steam to include quick links to our sign-up page. Beyond that, we've got a lot of exciting stuff in the works here these days! We'll be looking forward to telling you all about it in the weeks and months to come.

April 4th, 2018

Ti'zo is Here!

Fresh from the Downside comes Ti’zo, the Nightwings' venerable drive-imp, and he would be delighted to have a warm and comforting new home. Especially if fish is a staple of your household diet. Adopt him for yourself at our online store.

Ti'zo is finally here, and looking for a new home!

Folks attending PAX East 2018 this week can get him direct from us at our booth 19091. If you happen to be at the show, stop by our booth and say hi to members of our team!

This will be our eighth consecutive PAX East!


Update 18-apr-2018: Thanks to everyone who applied for the 2D environment artist position. At this point we're no longer seeking new applicants. Should we have any additional job opportunities in the future, we'll post about it here and via @SupergiantGames.

~ ~ ~

Our art team is growing! In addition to our contract position for a 3D character artist, we’re seeking a 2D environment artist to join us and help make the worlds of our games more beautiful and atmospheric than ever before. This is an on-site, full-time position at our studio in San Francisco.

From Caelondia to Cloudbank to the Downside, we've transported our players to a variety of vibrant worlds. We want YOU to help us keep us keep going!

Job Responsibilities:

  • Collaborate with the Art Director to create shippable environment assets; from concepting, to painting and integrating into our pipeline, to final polish.
  • Collaborate with Art and Design teams to ‘beautify' maps, levels, and environments in accordance with the creative goals and technical requirements; taking environments from graybox design to final quality.
  • Assisting with marketing and promotional art.
  • Occasionally take on additional art duties as necessary.

About the Candidate:

  • Excellent environment art, with a strong sense of color and composition.
  • Experience with beautification and environmental set dressing.
  • Excellent digital art skills with an appreciation for traditional mediums.
  • Love for environmental worldbuilding, able to execute on isometric tilesets.
  • A distinct creative voice with ability to execute across a spectrum of styles.
  • Organized, responsible, and able to work autonomously.
  • Effective at and open-minded about communicating, learning, and teaching.
  • Effective at creatively and collaboratively problem solving.
  • Must be proficient in Photoshop. Experience with map editing tools a plus.

What we Offer:

  • Competitive salary.
  • Benefits: Health, dental, vision, and 401(k). Generous vacation policy.
  • Creative, open office in a great neighborhood.

To apply, please send an email to jobs@supergiantgames.com with the subject line "2D Environment Artist". Include a link to your portfolio as the first line, and your resume in the body of the email (no attachments please). Please provide a brief description of the following:

  1. What are your artistic inspirations?
  2. What changes might you make to improve the visual experience of one of our past titles?
  3. Your power animal. What is it?!

Please be aware that a paid art test may be requested as part of the evaluation process for the position. We will be accepting applications for this position until April 3, and will follow up with prospective candidates by mid-April.

Update 18-apr-2018: Thanks to everyone who applied for the 3D character artist position. At this point we're no longer seeking new applicants. Should we have any additional job opportunities in the future, we'll post about it here and via @SupergiantGames.

~ ~ ~

Our art team is growing! In addition to our 2D environment artist position, we’re seeking a 3D character artist to join us in the creation of various characters and creatures for our next game. This is a full-time contract position with the option for working remotely.

We use 3D modeling to bring characters to life in our painterly worlds. Come help us create unforgettable characters!

Job Responsibilities:

  • Model and texture high-definition characters and creatures under the supervision of the 3D art lead.
  • Deliver on artistic / creative goals while adhering to production, gameplay, and performance requirements.
  • Occasionally assist with marketing / promotional art, and additional art duties.

About the Candidate:

  • Expert-level experience with zBrush.
  • Organized, responsible, and able to work autonomously.
  • Excellent written and verbal communication.
  • Strong familiarity with Supergiant’s titles; general interest in video games.
  • Experience with 3DS Max, Maya, Mudbox and other 3D Suites.
  • Ability to rig a plus.
  • Knowledge of Python a plus.
  • Experience and interest in traditional art a plus.

We offer competitive compensation, flexibility in whether you work remotely or on site, and a collaborative environment where you’ll have many opportunities to make key contributions to our next project.

To apply, please send an email to jobs@supergiantgames.com with the subject line "3D Character Artist". Include a link to your portfolio in the first line, and your resume in the body of the email (no attachments please). In your note, please also provide brief responses to the following questions:

  1. What are your artistic inspirations?
  2. What changes might you make to improve the visual experience of one of our past titles?
  3. Your power animal. What is it?!

Please be aware that a paid art test may be requested as part of the evaluation process for the position. We will be accepting applications for this position until April 3, and will follow up with prospective candidates by mid-April.

February 15th, 2018

Happy Year of the Dog!

The Year of the Dog is off to a rollicking start for us here at Supergiant! We've got a couple of exciting new items plus a bit of news to mark the occasion.

Pyre Dog Hoodie

First, by EXTREMELY POPULAR DEMAND, we’re pleased to present the official Pyre Dog Hoodie. This high-quality garment is embroidered with the Eight Stars of the Rites, and sports the distinctive colors of the venerable Nightwings. Available in a variety of sizes. Visit our Pyre Dog Hoodie Store Page for more!

Pyre Original Soundtrack Triple LP Set

Next is something that’ll be a real treat for any fan of Pyre's critically acclaimed musical score. The vinyl edition of the Pyre Original Soundtrack by Darren Korb is a triple LP set in a beautiful tri-fold jacket with original artwork by Supergiant’s art director, Jen Zee. Visit our Pyre Soundtrack Triple LP Store Page for more on that one! And stay tuned for more Pyre merch later this year.

Pyre in the Steam Lunar New Year Sale

For good measure, right now you can pick up Pyre for 50% off during Steam's Lunar New Year Sale! We were happy to hear from many new players across the world over the holidays. We love hearing about your unique stories and relationships formed through the game.

New Accolades for Pyre

We're honored to see Pyre continue to be recognized in a variety of year-end award features, on top of all the accolades the game received last year:

Nominated for Sprite Award -- D.I.C.E. Awards
Honorable Mention for Innovation Award -- Game Developers Choice Awards
#5 Spot in Top 10 Games of 2017 -- Totalbiscuit
Nominated for Best RPG -- Hardcore Gamer
Nominated for Best Indie Game, Best Music -- NY Game Critics Circle Awards
Best Unconventional or Hybrid RPG -- RPG Fan
Most Original Game -- RPGGamer.com
Nominated for Best Emotional Game Design -- Emotional Games Awards
Best Sports Game -- ResetEra Games of the Year Awards 2017
Best Original Gameplay Design -- New Game Network

See You Soon!

We’re looking forward to an exciting year ahead, and keeping plenty busy figuring out our next move. Our team's also been making the rounds these days since we're between projects -- for instance, Amir our studio director will be hosting a roundtable at D.I.C.E. on the subject of effective creative collaboration, and Camilo our 3D modeler and animation will be giving a GDC talk on building and animating characters in Transistor and Pyre. As for what's next for us, we promise to tell you all about it just as soon as we're ready!

On behalf of all twelve of us here at Supergiant, we wish you a happy holiday season. Thank you for playing our games and for all your support!

This was an important year for us, as we launched our third game, Pyre, after three years of development. If you or a friend haven't tried it yet, right now you can get great deals on all our games!

Holiday Deals on Games & Merchandise

Pyre on Steam (Windows / Mac / Linux) -- 50% off!
Pyre on PlayStation 4 -- 50% off!
Transistor on Steam (Windows / Mac / Linux) -- 75% off!
Transistor on PS4 -- 75% off!
Transistor on GOG (Windows / Mac / Linux) -- 75% off!
Transistor on the App Store (iPhone / iPad / Apple TV) -- just $1.99!
Bastion on Steam (Windows / Mac / Linux) -- 75% off!
Bastion on PS4 -- 75% off!
Bastion on Xbox One -- 40% off!
Bastion on GOG (Windows / Mac / Linux) -- 75% off!
Bastion on the App Store (iPhone / iPad) -- just $0.99!

Pyre 'Black Magic' Art Print -- new item in our online shop!

Recent Accolades for Pyre

Pyre met with some of the highest critical acclaim of any of our games at launch, and more recently, we've felt honored and humbled to see it earn its way into various Game of the Year discussions, such as these:

Nominated for Best PC Game, Best Art Direction, Best Story, and Most Innovative -- IGN Best of 2017
Game of the Year 2017 Editor's Spotlight Awards -- GameSpot
25 Best Games of the Year -- Slant Magazine
The 50 Best Games of 2017 -- Polygon
The Top 10 Games of the Year -- Gamasutra
The Best Video Game Music of 2017 -- Kotaku
The 10 Best Video Game Moments of 2017 -- Vulture
The 10 Best Games of 2017 -- Newshub
Top 5 Best PC Games of 2017 -- Future Game Releases
Nominated for Best Independent Game -- The Game Awards

We want to make games that stick with folks in a positive way long after they're finished playing, so we're grateful to see Pyre come up for consideration at the end of a year that's been positively brimming with outstanding games.

Onward!

Pyre's success also means we get to keep going as a small independent studio, and keep doing what we love. Our foremost goal with each game we make is for it to do well enough that we can stick together as a team, and push forward in our quest to keep making games that spark your imagination like the games you played as a kid. We're grateful to have another shot at creating something like that, and excited to delve into the new year as we figure it out. We hope you'll join us for whatever we come up with next!

Pyre now features full text translations in simplified Chinese, Russian, French, German, and Spanish! This is an automatic update for the Steam version. The PlayStation 4 version will be updated in early 2018.

We’re grateful to our players around the world for their patience and support on what we knew would be a much bigger and more complex translation project than we've done for our previous games. In addition to having a much larger word count than Bastion or Transistor, Pyre’s interactive narrative means there are hundreds of millions of possible content combinations to consider in the translation process.

We hope this new update means many more of you out there will be able to fully enjoy our latest adventure. Thank you for playing Pyre!

Since the launch of Pyre back in July, we've been taking stock of all the wonderful response and feedback from players around the world, as well as getting busy figuring out what's next! By way of saying thank-you to everyone who's supported the game, we're pleased to announce a free update and bonus soundtrack, available now on Steam! The update is also available on PlayStation 4.

Enjoy a new way to play the Campaign, and two hours of bonus music!

About the 'True Nightwing' Update

The centerpiece of our latest update is a new Campaign mode that's unlocked after you reach the end of the Campaign (if you've already finished the Campaign, it should be unlocked automatically).

Reminiscent of an 'Ironman' mode in other games, this new way to play really amps up the challenge, and emphasizes many of the unique aspects of Pyre's campaign -- notably in how the story has no 'Game-Over' state, and keeps moving forward, taking your choices and outcomes into account.

It's designed to enhance playing through the Campaign successive times, whether you want to visit your favorite characters again, or experience all the many millions of event combinations in a whole new way.

Some of the specific changes in this mode:

· Base difficulty same as Heightened.
· All Titan Stars unlocked, and some must be used.
· Enlightenment required to rank up re-scaled.
· Cannot load checkpoints or restart Rites.
· Book of Rites and White Lute fully unlocked.
· Slugmarket inventory fully unlocked.
· Feats of Glory introduced much sooner.
· Note: Once chosen, this setting cannot be changed.

Many of the early tutorials are skippable so you can get into the meat of the action more quickly, and develop brand-new strategies around how to outfit your exiles, and how to take on your many adversaries. Steam version: Complete the story in this mode, and earn a new Steam Achievement!

ALSO! Introducing the Pyre Original Soundtrack Bonus Album Set

In addition to the new mode, we're pleased to add more than two hours of extra music to the Pyre Original Soundtrack, in the form of two bonus albums.


The Lone Minstrel and the Gate Guardian have some more songs to share.

· Pyre: Original Soundtrack - The White Lute features acoustic versions of many of the signature tracks from the game (they're the versions you hear using the White Lute item in the wagon).

· Pyre: Original Soundtrack - The Black Mandolin features eight unique variations of the song 'Never to Return', for each of the different triumvirates you confront in the Rites!

If you purchased the soundtrack, you'll automatically receive these bonus albums as a free update. You can also stream them for free on our YouTube channel and other streaming services.

Pyre Merchandise in our Online Store!

In case you missed it, we're also now offering a Pyre T-shirt and 24" x 36" Poster in our online store! Follow the links for more info on each item.



We ship these and all our store items worldwide, straight from our San Francisco studio.

* * *


We hope you enjoy the True Nightwing update, and we really appreciate all your support of Pyre.