Hades is in Early Access, which means we're actively working on it based on our plans and your feedback. We expect to keep adding features, powers, visual enhancements, music, and more, while expanding the story and fine-tuning all aspects of the experience.
Note: 📢 indicates a change inspired by community feedback! Our latest patch notes are below:
Early Access Patch 043 - March 24, 2020
This patch contains more localized text and improvements following this month's
Nighty Night Update. Thank you for playing and for your feedback, and see you again for our next
Major Update in June!
Foes & Encounters
📢
'Trial of the Gods': reduced move speed penalty applied by
Demeter's attack if you spurn her
📢
Splitter: will not retreat as far onto magma pools; reverted change from last patch that made them less likely to retreat
(this had some negative side effects we expect to address in a future update)
• Tiny Vermin: fixes and tuning to some behaviors of this recently-added
Temple of Styx mini-boss
Keepsakes & Items
📢
Companion Rib (Skelly): increased health for summoned companion
Level Design & Environments
• Minor fixes and improvements to various chambers
Art & Visual FX
• Updated visual for the
Permanent Record object in the
Admin Chamber
• Improved look of the defensive aura expiring with the
Stygian Blade (Arthur Aspect)
• Other minor fixes and improvements
Music & SFX
• Added sound effects for shades pleading their cases to
Lord Hades
• Updated sound effects for recently-updated 'There Is No Escape' and 'Boss Vanquished' messages
• Updated sound for
Ice Wine (Demeter x Dionysus)
📢 Updated ambient sound in the
Admin Chamber
📢 Updated ambient sound during
Remembrance sequences
• Other minor changes and improvements
Voice & Narrative
• Extended
Affinity Gauge for
Aphrodite (you can give her more gifts)
•; Primordial Chaos now sometimes speaks via the
Shield of Chaos (Chaos Aspect) after a certain point...
• Added more contextual voice lines for the
Permanent Record and
Security Log screens
📢 Reduced the requirement for the newer
Flashback Sequence (it can occur sooner than before)
• Adjustment some
Inspect Points in the newer
Flashback Sequence
• Fixed scripting issues with the recently added subplot between
Nyx and
Dusa
• Fixed some losing-streak events for certain bosses playing too infrequently if you met the requirements
• Fixed
Lord Hades judgment voice lines conflicting with his
House Contractor purchase voice lines
• Fixed
Hypnos consolation event for dying to the effects of
Tight Deadline (Pact) not playing
• Other minor fixes and tuning to various events
Miscellaneous
• Added more localized strings for
Nighty Night Update content
(thank you, Community Translators!)
• Added a Victory Screen Commendation,
Legendary Boon Boy, for clears with many Legendary Boons
• Updated requirements for Victory Screen Commendations that were too frequent or infrequent
• Improved presentation for vanquishing the
Tiny Vermin in the
Temple of Styx
•; Improved presentation timing for successive encounters with said
Tiny Vermin
• Improvements to scrolling in the
Permanent Record screen
• Improved
House Contractor purchase presentation for
Administrative Privilege and
Eldest Sigil
• Added preview icon for the
Bloodless Sculpture in the
House Contractor screen
• Minor text changes and fixes
Bug Fixes
• Fixed a rare progression blocker on a specific event path with the
Fallen Warrior in
Elysium
• Fixed rare cases where boss damage limits between phases could be bypassed at the start of fights
📢 Fixed issues interacting with
Eurydice after the conclusion of her subplot with
Orpheus
📢 Fixed a rare issue where Zagreus and the final boss could die at the same time
(there can only be one)
📢 Fixed visual issues where Zagreus could get stuck in the firing animation with the
Bow
• Fixed visual issues with
Long Knuckle (Daedalus - Fists)
• Fixed UI for
Nectar sometimes remaining visible between chambers
• Fixed shades in the final chamber of
Elysium sometimes facing the wrong way
• Fixed some trap interactions with the defensive aura created by the
Stygian Blade (Arthur Aspect)
• Fixed not being able to scroll to the
Fated Persuasion (Mirror) ability in the
Well of Charon
• Fixed an
Inspect Point that was not appearing after the battle with
Megaera
• Other minor fixes
Quote of the Patch
"'True, Zeus shrank from doing a thing to outrage rushing Night.'"
~The Iliad (Homer; R. Fagles translation)
Early Access Patch 042 - March 17, 2020
Following last week's
Nighty Night Update, this patch packs more balance changes, fixes, improvements, and story events. Expect another patch before we shift focus to our next
Major Update.
Infernal Arms, Aspects, & Abilities
📢
Stygian Blade: Nova special fires in the direction of the cursor
(default mouse-and-keyboard settings)
📢
Stygian Blade (Arthur Aspect): adjusted hitboxes to better match attack visuals; defensive aura prevents floor traps from activating; defensive aura briefly flashes before it expires
📢
Eternal Spear (Guan Yu Aspect): fixed issues where changes to max life were not always correct
Boons & Blessings
• Heaven's Vengeance (Zeus): improved scaling from
Poms
• Sunken Treasure (Poseidon): increased prerequisites
(it should not be offered as early in an escape attempt)
• Holy Shield (Athena): improved scaling from
Poms
• Merciful End (Athena x Ares) : fixed it sometimes not being offered by
Ares
• Curse of Vengeance (Ares): improved scaling from
Poms
• Wave of Despair (Aphrodite): increased damage; reduced damage radius; improved scaling from
Poms
• Dual Shot (Artemis): reduced power left; reduced power scaling from
Poms
• Fully Loaded (Artemis): increased prerequisites
(it should not be offered as early in an escape attempt)
• Winter's Harvest (Demeter): increased prerequisites
(it should not be offered as early in an escape attempt)
• Flayed (Chaos): fixed an issue preventing it from affecting the
Fists' Dash-Upper
Daedalus Hammer Upgrades
• Piercing Volley (Bow): increased damage to Armor
• Relentless Barrage (Bow): fixed greater-than-intended shot count with
Aspect of Chiron
• Rush Kick (Fists): reduced damage; slightly increased charge-up time
📢
Draining Cutter (Fists): life-drain effect now also activates from
Aspect of Talos magnetic pull
📢
Quake Cutter (Fists): reduced damage; stomp now modified by Boon effects
Foes & Encounters
• Thanatos: fixed
Shattered Shackle (Sisyphus) boosting his damage unintentionally
📢
Splitter: less likely to retreat over magma pools
Mirror of Night
• Fated Persuasion: after using it, you will now always be offered at least one new selection
Keepsakes & Items
• Lambent Plume (Hermes): timer now should stop reliably as soon as bosses are vanquished
📢
Companion Fidi (Dusa): projectiles no longer slowed by your abilities
• Fixed several cases when
Summon abilities could be used while they were meant to be disabled
Pact of Punishment
📢
Benefits Package: banned certain Perks from certain types of foes
Permanent Record & Security Log
• The screen formerly known as the
Permanent Record is now called the
Security Log
• Permanent Record:
new! Shows progress with weapons, Boons, and more
(find it in the Admin Chamber)
• Note: This is a first-pass version of this screen, which we expect to continue improving in subsequent Major Updates
Level Design & Environments
• Adjusted layout in smaller chambers in
Asphodel (those added in the Nighty Night Update)
• Fixed
Brimstones being able to fly out of bounds in a certain
Tartarus chamber
• Other minor fixes and improvements to various chambers
Art & Visual FX
📢 Further adjustments to the look of
Olympian Boon pick-ups, making their colors more distinct
• Added new character model for the
Fallen Warrior in
Elysium
• Added animations for
Lord Hades while judging shades gathered in the Great Hall
• Updated animation for
Skelly when summoned by
Companion Rib
• Updated animation for
Dusa when summoned by
Companion Fidi
• Updated visual effects for some upgrades, abilities, and animations for the
Twin Fists
• Updated icons for some
Mirror of Night Talents
•; Added more animations for the new mini-boss encounter in the
Temple of Styx
Music & SFX
📢 Improved audio feedback when activating
Ruthless Reflex (Mirror)
• Added material sounds to some objects in
Asphodel
• Other minor changes and improvements
Voice & Narrative
• Added new events to a subplot between
Nyx and
Dusa
• Added more dialogue events with
Nyx,
Chaos,
Artemis,
Zeus,
Aphrodite,
Achilles, and others
• Minor fixes and tuning to various events
Miscellaneous
• Added and updated more localized strings for content from the
Nighty Night Update
📢 Reduced requirements to fully unlock
River Denizens entries in the
Codex
📢 Updated placement of fishing points in various chambers
📢 Updated placement of
Infernal Troves in various chambers
📢 Updated placement of
Chaos Gates and
Infernal Gates in various chambers
• The
Eldest Sigil has an updated look after you restore it through the
House Contractor
• Shades in the
Administrative Chamber may emote from time to time
• Added unique tutorial objectives in the Courtyard while using
Aspect of Demeter (Fists)
• Removed the
Triathlete Victory Screen Commendation, which was appearing too often
• Minor presentation improvements when purchasing
Eldest Sigil Restoration and
Administrative Privilege from the
House Contractor
• Minor formatting improvements to
Security Log screen
• Minor text changes and fixes
Bug Fixes
📢 Fixed an issue where you could get limited Cast ammo using
Routine Inspection (Pact)
📢 Fixed various display issues with
Nourished Soul (Demeter)
📢 Fixed visual effects not appearing correctly with
Flying Cutter (Daedalus - Fists)
📢 Fixed Boon Info not appearing reliably while interacting with characters such as
Sisyphus
• Fixed a graphical issue with
Valuable Urns in
Asphodels
• Fixed a graphical issue unlocking new
Mirror of Night Talents
• Fixed audiovisual issues with
Ice Wine (Demeter x Dionysus)
📢 Fixed requirements for fulfilling
Close at Heart (Fated List)
📢 Fixed requirements for fulfilling
Goddess of Seasons (Fated List)
📢 Fixed voice lines sometimes not playing when encountering the
Bone Hydra
📢 Fixed voice lines not playing reliably after making purchases from the
House Contractor
📢 Fixed incorrect instruction text appearing in some contexts in the
Pact of Punishment
• Other minor fixes
Quote of the Patch
'Then he drew his sword Excalibur, but it was so bright in his enemies’ eyes, that it gave light like thirty torches. And therewith he put them a-back, and slew much people.'
~Le Morte D'Arthur (Thomas Malory; A. W. Pollard translation)
Early Access Patch 041 - March 11, 2020
This patch contains bug fixes, art and UI improvements, and new story events, following yesterday's
Nighty Night Update. We expect to patch again in the coming days. Thank you for playing!
Infernal Arms, Aspects, & Abilities
• Twin Fists: improved input buffering after flurry attack; reduced hit pause on Cutter special and Dash-Special
(note: this was added as part of a hotfix yesterday)
Boons & Blessings
• Huge Catch (Poseidon): this recently added
Legendary Boon now has a chance to be offered in subsequent escape attempts following its unique introduction event
Foes & Encounters
• Skull-Crusher: slightly adjusted attack timing under the effect of
Middle Management (Pact)
• Megagorgon: reduced Blink ability timing variance under the effect of
Middle Management (Pact)
Pact of Punishment
📢
Benefits Package: banned certain Perks from certain types of foes; reduced bonus Armor from
Bruiser Perk
Level Design & Environments
📢 Removed several urns that had no real business being in the
Final Boss chamber
• Minor improvements to one of the new chambers in
Asphodel
Art & Visual FX
📢 Further improvements to the look of
Olympian Boon pick-ups, making Olympians easier to spot
• Added unique visuals for text presentation when Zagreus dies
• Added unique visuals for text presentation when Zagreus vanquishes a boss
• Added animations for the new mini-boss encounter in the
Temple of Styx
• Improved visual effects on
Twin Fists (Demeter) Giga Cutter special
• Added unique icon for
Broken Resolve (Aphrodite)
• Slightly reduced the visual size of the interact object for the
Shield of Chaos out in the Courtyard
Menus & UI
📢 Adjusted Armored foes' health bars so depleted Armor looks more distinct from depleted Life
📢 Updated damage numbers presentation so Critical numbers appear on their own
📢 Updated Cast tooltip while using
Stygian Soul (Mirror)
Music & SFX
• Updated sound effects for
Twin Fists (Demeter) Giga Cutter special
• Updated sound effects for the new mini-boss encounter in
Temple of Styx
• Other minor changes
Voice & Narrative
• Added quite a few more narrative events with and about
Nyx
• Added more
Inspect Points to the
Admin Chamber
• Minor fixes and tuning to various events
Miscellaneous
• Added some additional localized strings for content updated or introduced in the
Nighty Night Update
• Updated Credits with additional Community Contributors
• Various minor text fixes and presentation improvements
Bug Fixes
📢 Fixed a game freeze that could occur when multiple characters speak simultaneously
📢 Fixed a crash involving assembled shades in the
House of Hades
📢 Fixed several other crashes reported by users
📢 Fixed music issues and soft locks as part of the
Orpheus & Eurydice subplot
• Fixed an issue where the incorrect Olympian appeared in one of the new
Duo Boon conversations
• Fixed tooltips not reliably showing up while mouse-highlighting Talents in the
Mirror of Night
• Fixed incorrect Dash-Strike visuals using
Twin Fists (Talos)
• Fixed Affinity Gauge unlock animation not appearing as expected with certain characters
• Fixed an issue where insufficient Darkness was refunded in some cases
(involving the Pact)
📢 Fixed incorrect text appearing in some
Death Defiance tooltips
• Fixed a pathfinding issue with
Thanatos in a certain chamber in
Asphodel
• Fixed a visual issue with some door animations in the
Temple of Styx
• Fixed an issue in
Thanatos encounters with
Benefits Package (Pact) where you got credit for slaying self-destructing
Exalted Shades
• Fixed Skelly sometimes talking while Skelly was already in the middle of talking
• Minor art and visual effect fixes
• Minor text fixes
Quote of the Patch
'Goddess of phantoms and of shadowy play, whose drowsy pow'r divides the nat'ral day:
By Fate's decree you constant send the light to deepest hell, remote from mortal sight'
~The Hymns of Orpheus - "To Night" (T. Taylor translation)
Early Access Patch 040: The NIGHTY NIGHT Update - March 10, 2020
This
Major Update opens up even more ways to battle out of hell, with a powerful new weapon, new weapon Aspects, and lots more story to sink your teeth into! As always, we will be closely monitoring feedback and are planning on at least a couple of follow-up patches. Thank you very much for playing!
Highlights
• Malphon, the Twin Fists: pummel your foes into the ground with this furious close-quarters weapon
• Mirror of Night Rework: now with
twice the Talents, inviting more choices to fit your playstyle
• Aspect of Arthur: wield the might of
Holy Excalibur with this legendary Aspect of the
Stygian Blade
• Improved Visual Effects: we've made frenetic combat easier to parse without compromising the
oomph
• New Pact of Punishment Conditions: see if you can survive
Benefits Package and
Routine Inspection
• Administrative Chamber: access your
Permanent Record beyond a mysterious locked door in the
House
• New House of Hades Events: the god of the dead's residence is livelier than ever
• Expanded Story: hours of added narrative featuring Nyx, Chaos, Artemis, Zeus, and more
Infernal Arms, Aspects, & Abilities
• Twin Fists:
new! Unlock earlier weapons to reveal this
(once you return from an escape attempt)
• Twin Fists (Zagreus Aspect):
new! Gain attack speed and dodge chance
• Twin Fists (Talos Aspect):
new! Drag foes to you with the power of the
Magnetic Cutter
• Twin Fists (Demeter Aspect):
new! Obliterate foes with the power of the
Giga Cutter
• Stygian Blade (Arthur Aspect):
new! Seek
Nyx to learn more
(unlock Guan Yu and Blade aspects first)
• Eternal Spear (Guan Yu Aspect): Spin attack now bounces off obstacles rather than passing through
• Adamant Rail: increased accuracy; now the sixth weapon to be unlocked, after the
Twin Fists
• Added one more frame of invulnerability to the
Dash (you now are fully invulnerable until you can move)
Boons & Blessings
• Reduced base offering rate of
Legendary and
Duo Boons; a new
Mirror Talent lets you boost this
• Huge Catch (Poseidon):
new! Increases chance of finding fishing points
• Holy Shield (Athena): fixed
Evergreen Acorn (Eurydice) activating at the same time when you are hit
• True Shot (Artemis): reduced damage scaling from improved rarity
📢
Unhealthy Fixation (Aphrodite): can now be offered if you have
Broken Resolve; fixed issues where Charmed damage bonus did not expire
• Battle Rage (Ares): expires after first hit from
Aspect of Zeus Throw special; no longer expires when recalling the
Spear's Throw special
📢
Urge to Kill (Ares): improved scaling from
Poms
• Snow Burst (Demeter): now correctly fires at your position while loading ammo using
Aspect of Hera; no longer hits through obstacles
📢
Mistral Dash (Demeter): increased damage
📢
Atrophic (Chaos): fixed issues causing incorrect adjustments to Life Total
• Roiling (Chaos): duration no longer reduced by Boss encounters
(since it does not affect those encounters)
• Auto Reload (Hermes):
new! Regenerate Bloodstones faster
(if you have a certain Mirror talent)
• Bad News (Hermes):
new! Deal bonus Cast damage to foes
without Cast ammo in them
(if you have a certain Mirror talent)
• Greater Recall (Hermes): now requires first having one of Hermes' Cast-affecting Boons
• Flurry Shot (Hermes): reduced power scaling from improved rarity
• Quick Reload (Hermes): increased power scaling at Heroic rarity
Daedalus Hammer Upgrades
📢
Double Nova (Blade): reduced penalty to damage radius
📢
Cursed Slash (Blade): reduced penalty to Life Total
📢
Charged Volley (Bow): increased minimum range; no longer offered while using
Aspect of Chiron
• Relentless Barrage (Bow): fixed an issue where it sometimes stopped working with
Aspect of Chiron
• Chain Shot (Bow): shots no longer bounce off of invisible Chamber boundaries
• Minotaur Rush (Shield): increased Bull Rush Power Shot damage
📢
Charged Shot (Shield): increased minimum range
• Explosive Return (Shield): slightly reduced damage
• Exploding Launcher (Rail): slightly reduced damage
• Cluster Bomb (Rail): adjusted firing pattern
• Hazard Bomb (Rail): now fires on press
(rather than on release); fixed interaction with
Inescapable Blast
• Spread Fire (Rail):
reworked; now fires as a single, powerful blast
• Long Knuckle (Fists):
new! Attacks have improved range and damage
• Rolling Knuckle (Fists):
new! Attack combo ends in a powerful hook punch
• Concentrated Knuckle (Fists):
new! Successive attacks against the same foe deal more damage
• Breaching Cross (Fists):
new! Your Dash-Strike pierces foes and deals bonus damage to Armor
• Explosive Upper (Fists):
new! Your Dash-Special
(unique to Twin Fists) deals bonus area damage
• Rush Kick (Fists):
new! Dash toward foes with a powerful kick
• Flying Cutter (Fists):
new! Hold Special for a stronger, longer range strike
• Draining Cutter (Fists):
new! Slay foes with your Cutter special to restore some Life
• Quake Cutter (Fists):
new! Deal area damage while landing from your Cutter special
Foes & Encounters
• 'Trial of the Gods': updated many effects from spurned gods; no longer occur in smaller chambers
• Thanatos: reduced appearance rate in
Tartarus; removed
Flame Wheels from appearing in these fights
📢 Larger chambers in
Asphodel now only appear later in the region
• Bone Hydra: a wider variety of heads can appear
(note that no new types have been added)
📢
Exalted Longspear: attack visual more closely matches its hit box
📢
Splitter: updated pattern of split-firing projectiles
(it should look better)
• The Minotaur: updated spin attack, specific to the effect of
Extreme Measures (Pact)
📢
Theseus: can no longer invoke Demeter's aid before you have met her
📢
Crawler: Elite variant no longer appears, although...
• ...added a terrifying new mini-boss encounter to the
Temple of Styx...
Mirror of Night
• Reworked! More choices, improved usability, reduced total Darkness cost; in more detail:
• Added a new
flip-side Talent for each Talent! Only one Talent per pair can be active at a time
• Removed ability to subtract ranks in a given talent; added a full Darkness refund option
• Talents are no longer all visible at the start of the game; they are now unlocked two rows at a time
• Later Talents cost less Darkness; if you had more invested than is now required, it has been refunded. Total Darkness required to max
all Talents is less than before
(when there were half as many Talents)
• Fiery Presence:
new! Deal more damage vs. undamaged foes
• Dark Regeneration:
new! Recover health when you collect Darkness
• Stubborn Defiance:
new! A single
Death Defiance effect that replenishes in each Chamber
• Ruthless Reflex:
new! Dash just before taking damage for bonus damage and dodge chance
• Stygian Soul:
new! Your Cast ammo regenerates automatically
(instead of dropping from foes)
• Golden Touch:
new! Earn money between Underworld regions based on how much you have
• High Confidence:
new! Deal bonus damage while your Life Total is high
• Abyssal Blood:
new! Foes with Cast ammo in them move slower and deal less damage
• Family Favorite:
new! Deal bonus damage for each different Olympian whose Boons you have
• Olympian Legacy:
new! Improves chance of finding
Duo or
Legendary Boons
• Gods' Chosen:
new! Improves chance of finding chambers with Boons, Hammers, or Poms
• Fated Persuasion:
new! You can randomly alter Boon and Well of Charon choices offered
• Note: We have plans to do even more with the Darkness resource in future updates
Keepsakes & Items
• Lucky Tooth (Skelly): reduced healing at higher ranks
(bringing it in line with other defensive Keepsakes)
• Broken Spearpoint (Fallen Warrior): fixed issues with it not working against some
Final Boss attacks
• Black Shawl (Nyx):
reworked; now gives bonus damage vs. undamaged foes and while backstabbing
📢
Companion Mort (Thanatos): no longer blockable by shield-bearing foes
• Companion Rib (Skelly): increased resistance to wall-slam damage
• Companion Shady (Sisyphus): resource drops now affected by certain Boons; reduced money drops
• Touch of Styx (Well):
new! Improves healing from
Stubborn Defiance
• Touch of Styx Dark (Fallen Warrior):
new! A superior version of the above
• Trove Tracker (Well): no longer offered in the
Temple of Styx (Lord Hades wouldn't put troves there)
Pact of Punishment
📢
Budget Cuts: cut from game; replaced with...
📢
Routine Inspection:
new! Disables
Mirror of Night talents, three at a time from the bottom
📢
Benefits Package:
new! Gives Dire
(a.k.a Armored) foes an assortment of nasty Perks:
• Shifter: teleports around from time to time
• Bruiser: extra armor
• Puller: surrounded by a field that pulls you in
• Savior: intermittently makes nearby foes briefly invulnerable
• Slugger: hits harder
• Speeder: moves and attacks faster
• Linker: links to other foes via a continuous beam that damages you
• Cloner: summons 1-Life copies of itself
• Burner: spews molten puddles
• Seeker: ranged attacks track you
• Popper: bursts into Exalted Shades that self-destruct
• The Condition previously called
No Choice now is called
Approval Process
Permanent Record
• new! Added a screen summarizing each of your escape attempts; find it in the
House's locked chamber
• Note: This is a first-pass version of this screen, which we expect to continue improving in subsequent Major Updates
House Contractor
• Added items specific to certain subplots...
Fated List of Minor Prophecies
• Whence Night and Darkness Came:
new! Nyx and Chaos shall be reunited
• Musician and Muse:
new! Orpheus and Eurydice shall be reunited
• The Holy King:
new! The Aspect of Arthur shall reach the surface
• Slashed Benefits:
new! Foes with all
Benefits Package Perks shall be slain
• Denizens of the Deep:
new! A variety of fish shall be caught
• Dark Reflections:
new! Successful escapes shall be completed using all
Mirror Talents
• End to Torment: aiding
Sisyphus is more involved than before
(if you haven't done this yet)
• Updated requirements to fulfill several other
Prophecies (won't affect you if you've already fulfilled them)
Level Design & Environments
• Added two new chambers to
Asphodel
📢 It is easier to reliably dash across gaps in several
Temple of Styx chambers
📢 Updated, clearer cover layout in the
Final Boss chamber
• The lounge's kitchen area in the
House of Hades is easier to get to
• You can now get into one of the locked chambers in the
House of Hades...
• Other minor fixes and improvements to various chambers
Art & Visual FX
• Updated main menu based on new Major Update
• Added new portraits and character model for
Nyx
• Added new character model and animations for
Hypnos
• Added new animations for
Dusa
• Added some new animations for
Lord Hades
• Added unique art, animation, and VFX for the
Twin Fists and its
Aspects
• Added unique art, animation, and VFX for the
Aspect of Arthur (Blade)
• Updated the look of
Olympian Boon pick-ups
• Updated the look of the
House Contractor screen
• Updated the look of the
Well of Charon screen
• Updated the look of the
Pool of Purging screen
• Updated the look of the
Fated List screen
• Updated the look of information panels
(e.g. the one that says THERE IS NO ESCAPE)
• Added presentation while resetting offered choices using
Fated Persuasion (Mirror)
• Added and updated some icons in the
Mirror of Night and
Pact of Punishment
• Added graphical icons for various new
Boons,
Aspects, and
Upgrades
• Updated the look of one of the locked doors in the
House of Hades
• Made various improvements, detailed below, that in aggregate should improve clarity during combat
• Updated on-hit visual effects
(they are cleaner and now have directionality)
• Updated on-hit visual effects for rapid-fire attacks
• Updated on-hit visual effects for foes with
Armor
• Updated visual effects when foes are slain
• Updated the look of damage shroud
(i.e., when you get hit; this no longer reduces visibility as much)
• Updated the look of the Power Shot full-screen effect
(not as jarring as before)
• Updated the look of Trap floor panels
(they should be easier to spot)
• Foes' Summoning Circles now are sized relative to the foe; they have varying sound effects as well
• Minor improvements to the look of the
Underworld Map between regions
• Minor improvements to Weapon Unlock presentation
• Other minor visual changes, fixes, and improvements
Menus & UI
• Updated
Mirror of Night screen and presentation based on new functionality
📢 Added category-specific indicators when
House Contractor has new items or is sold out
📢 Added reminder to activate
Legendary Keepsakes in certain contexts
• Added feedback when failing to power up
Pierced Butterfly (Thanatos) or
Lambent Plume (Hermes)
• Added ammo-regeneration indicator while using
Stygian Soul (Mirror)
• Improved sorting of resources along right screen edge
📢 Improved feedback using
Charged Throw (Spear)
• Made various improvements, detailed below, that in aggregate should improve clarity during combat
• Updated
Damage Numbers presentation to reduce clutter
(successive damage now ticks up a single number)
• Updated
Boon Sidebar to show only relevant Boons
(everything is still in the Boon Info screen)
• Updated
Status Curse stack feedback on foes
• Other minor fixes, changes, and improvements
Music & SFX
• Added new sound effects for the
Twin Fists
• Added new sound effects for the
Aspect of Arthur (Blade)
• Updated sound effects for the
Well of Charon and
Purging Pool
• Updated sound effects for the
House Contractor
• Updated sound effects for some attacks from spurned Olympians
• Added and updated ambient sounds in some chambers
• Other minor changes, fixes, and mix improvements
Voice & Narrative
• Extended
Affinity Gauges for
Nyx,
Chaos,
Artemis, and
Zeus (you can give them more gifts)
• Added many narrative events
(with Nyx, Chaos, Orpheus, Eurydice, Artemis, Zeus, Hades, and more)
• Added new
Remembrance sequences
(when Lord Hades appears at the start of some escape attempts)
• Added several new
Duo Boon interactions for some pairings
Added many new Zagreus voice lines to various contexts for additional variety
📢 Added more voiceover variety in the Final Boss encounter
• Added Codex entry for Malphon, the Twin Fists
📢 Added Codex entries for Underworld Regions (i.e., various locations)
📢 Added Codex entries for River Denizens (i.e., fish)
• Added Codex entries for Fables (use Legendary Keepsakes to unlock these)
• Updated Codex entry for Nyx
📢 Added utterly nightmarish new Flashback Sequence...
• Added yet another new Early Access Ending variant
• Minor changes to effects on Nyx voiceover
• Updated requirements and other minor changes to various narrative events
• Fixes and tuning to various contextual voice events
• Added several missing subtitles
New Settings
📢 Added Master Volume setting to Settings
📢 Added Screen Shake toggle to Settings
Miscellaneous
• Updated Development Roadmap to reflect our plans for our next Major Update, slated for June
• Added community-translated content in some languages (translations are ongoing for newer content)
• Added a number of new Victory Screen Commendations
• Lord Hades will sometimes judge the shades gathered in his Great Hall
• Dusa and Megaera will sometimes be gossiping in the lounge
• Hypnos will sometimes fall back asleep
📢 Wretched Broker now has a Limited Time Offer letting you exchange Darkness for Gemstones
📢 While switching auto-aim targets with the Bow and Rail, Zagreus quickly rotates instead of snapping (this is a cosmetic change with no effect on aim speed)
• Urns can now be broken as a result of some knock-away effects (not just direct attack)
• Added a visual hint when trying to exit chambers before collecting the reward
• Keepsake Screen no longer shows available Ambrosia before it can be used there
• Minor improvements to door interact presentation in the Temple of Styx
• Minor improvements to Rod of Fishing presentation
• Sisyphus now tosses items in your general direction
• Updated Credits with additional Community Contributors (Thank you for all your help!!)
📢 References to lava changed to magma (as is well known, magma is beneath the earth, lava is above it)
📢 Various text fixes, updates, and clarifications
Bug Fixes
• Fixed lag issues using Switch Pro controllers (if you run into input issues, please report them by pressing F10)
• Fixed rare instances of foes taking wall-slam damage multiple times from a single knock-away effect
📢 Fixed damage effects playing after Death Defiance activation, rather than before
📢 Fixed Splendid Lyre sometimes not making a sound when used
📢 Fixed God of War (Fated List) coming from Artemis rather than Ares
• Fixed an issue where gifting Thanatos during an escape attempt made him noninteractive in the House
• Fixed being able to use exits in some Chambers while using the Rod of Fishing
• Fixed certain story events in the Prince's Bedchambers not queuing properly
• Fixed issues toggling some House Decor items from the House Contractor
• Fixed a graphical issue exiting the Temple of Styx
• Fixed a visual issue where Chill effects would tint a character's speech bubble
• Fixed a visual issue when Wave-Makers are affected by Chill effects
📢 Fixed weapon charge-up sounds sometimes persisting between chambers
📢 Many other minor fixes
Quote of the Patch
'Nyx, whom the Romans called Nox, is a scarcely personified abstraction... Alone she spawned a large and generally unpleasant brood that included Moros (Doom), Thanatos (Death), Hypnos (Sleep), the Fates, and Nemesis.' ~Crowell's Handbook of Classical Mythology (E. Tripp)
Patch Notes Archive
For patch notes from the previous Major Update, check out The Long Winter Update Patch Notes (March, 2020).